sfcnr/gamemodes/irresistible
2018-09-11 03:44:05 +10:00
..
anticheat moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
cnr changed to cash_format() to style numbers into money and fixes a bug with formatting negative numbers 2018-09-11 03:44:05 +10:00
config use scriptinit for database 2018-09-11 03:19:21 +10:00
gta moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
_blank.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
_main.pwn features thrown into cnr ... gangs has now its own index include 2018-09-10 07:18:09 +10:00
analytics.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
attachments.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
floodcontrol.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
helpers.pwn changed to cash_format() to style numbers into money and fixes a bug with formatting negative numbers 2018-09-11 03:44:05 +10:00
lookup.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
mailer.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
README.md move textdraws into textdraw module ... removed pointless InitializeTextDraws callback 2018-09-10 07:53:46 +10:00
sampac.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
security.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00
servervars.pwn moved gamemode modules into gamemodes/irresistible ... updated git ignore 2018-09-10 02:01:29 +10:00

/*

					Irresistible Gaming Development Framework
						  	   Copyright (c) 2018

This framework allows you to easily collaborate on Irresistible Gaming servers.

Internal Server Hooks:
	- SetPlayerRandomSpawn( )
		* When a player is attempting to spawn somewhere randomly

*/