sfcnr/gamemodes/irresistible/features/fps.pwn

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/*
* Irresistible Gaming 2018
* Developed by Lorenc Pekaj
* Module: fps.inc
* Purpose: fps counter in-game
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Defines ** */
#define GetPlayerFPS(%1) p_FPS[%1]
/* ** Variables ** */
new
Text: p_FPSCounterTD [ MAX_PLAYERS ] = { Text: INVALID_TEXT_DRAW, ... },
bool: p_FPSCounter [ MAX_PLAYERS char ],
p_FPS_DrunkLevel [ MAX_PLAYERS ],
p_FPS [ MAX_PLAYERS ]
;
/* ** Commands ** */
CMD:fps( playerid, params[ ] )
{
if( ( p_FPSCounter{ playerid } = !p_FPSCounter{ playerid } ) == true )
{
formatFPSCounter( playerid );
TextDrawShowForPlayer( playerid, p_FPSCounterTD[ playerid ] );
SendClientMessage( playerid, 0x84aa63ff, "-> FPS counter enabled" );
}
else
{
TextDrawHideForPlayer( playerid, p_FPSCounterTD[ playerid ] );
SendClientMessage( playerid, 0x84aa63ff, "-> FPS counter disabled" );
}
return 1;
}
#if defined _streamer_included
CMD:drawdistance( playerid, params[ ] )
{
if ( strmatch( params, "low" ) ) {
Streamer_SetVisibleItems( STREAMER_TYPE_OBJECT, 300, playerid );
SendClientMessage( playerid, 0x84aa63ff, "-> Draw distance of objects now set to LOW." );
} else if ( strmatch( params, "medium" ) ) {
Streamer_SetVisibleItems( STREAMER_TYPE_OBJECT, 625, playerid );
SendClientMessage( playerid, 0x84aa63ff, "-> Draw distance of objects now set to MEDIUM." );
} else if ( strmatch( params, "high" ) ) {
Streamer_SetVisibleItems( STREAMER_TYPE_OBJECT, 950, playerid );
SendClientMessage( playerid, 0x84aa63ff, "-> Draw distance of objects now set to HIGH." );
} else if ( strmatch( params, "info" ) ) {
SendClientMessage( playerid, 0x84aa63ff, sprintf( "-> You have currently %d objects streamed towards your client.", Streamer_GetVisibleItems( STREAMER_TYPE_OBJECT, playerid ) ) );
}
else {
SendClientMessage( playerid, 0xa9c4e4ff, "-> /drawdistance [LOW/MEDIUM/HIGH/INFO]" );
}
return 1;
}
#endif
/* ** Functions ** */
stock formatFPSCounter( playerid ) {
if( !p_FPSCounter{ playerid } )
return;
static
iFPS,
szColor[ 10 ],
szFPS[ sizeof( szColor ) + 4 ]
;
switch( ( iFPS = p_FPS[ playerid ] ) ) {
case 32 .. 120: szColor = "~g~~h~~h~";
case 18 .. 31: szColor = "~y~~h~";
case 0 .. 17: szColor = "~r~~h~~h~";
default: szColor = "~g~~h~~h~";
}
format( szFPS, sizeof( szFPS ), "%s%d", szColor, iFPS );
TextDrawSetString( p_FPSCounterTD[ playerid ], szFPS );
}
/* ** Hooks ** */
hook InitializeTextDraws( )
{
for(new playerid; playerid != MAX_PLAYERS; playerid ++)
{
p_FPSCounterTD[ playerid ] = TextDrawCreate(636.000000, 2.000000, "_");
TextDrawAlignment(p_FPSCounterTD[ playerid ], 3);
TextDrawBackgroundColor(p_FPSCounterTD[ playerid ], 255);
TextDrawFont(p_FPSCounterTD[ playerid ], 3);
TextDrawLetterSize(p_FPSCounterTD[ playerid ], 0.300000, 1.500000);
TextDrawColor(p_FPSCounterTD[ playerid ], -1);
TextDrawSetOutline(p_FPSCounterTD[ playerid ], 1);
TextDrawSetProportional(p_FPSCounterTD[ playerid ], 1);
}
}