sfcnr/gamemodes/irresistible/README.md
Lorenc Pekaj aa98e5b77c - move player settings into seperate module
- add OnPlayerLogin (hookable)
- add setting to disable auto weapon pickup
2018-09-23 14:56:34 +10:00

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# Irresistible Gaming Development Framework
#### Copyright (C) 2011-2018
**Source Contributors:** Lorenc ("Lorenc") Pekaj, Steven ("Stev") Howard
**BIG THANKS to Stev, Nibble, Banging7Grams, Kova, Queen and Panther for making this possible.**
### Script Callbacks
- `public SetPlayerRandomSpawn( playerid )`
- Called when a player is attempting to be respawned somewhere randomly
- `public OnServerUpdate( )`
- Called every second (or sooner) indefinitely
- `public OnPlayerUpdateEx( playerid )`
- Same interval as OnServerUpdate, but it is called indefinitely for every player in-game
- When you wish to update something frequently, but not use OnPlayerUpdate
- `OnServerGameDayEnd( )`
- Called every 24 minutes in-game (basically when a new day starts)
- `OnNpcConnect( npcid )`
- Called specifically when an NPC connects, as OnPlayerConnect will not
- `OnNpcDisconnect( npcid, reason )`
- Called specifically when an NPC disconnects, as OnPlayerDisconnect will not
- `OnPlayerDriveVehicle( playerid, vehicleid )`
- Called when a player enters a vehicle as a driver
- `OnPlayerLogin( playerid, accountid )`
- Called when a player successfully logs into their account