41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module:
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* Purpose:
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Functions ** */
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#define GetPlayerClass(%0) (p_Class[%0])
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/* ** Definitions ** */
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#define CLASS_CIVILIAN ( 0 )
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#define CLASS_POLICE ( 1 )
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#define CLASS_FIREMAN ( 2 )
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#define CLASS_MEDIC ( 3 )
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/* ** Constants ** */
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const
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Float: default_X = -2242.152,
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Float: default_Y = 759.0619,
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Float: default_Z = 30.0,
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Float: default_Angle = 0.0
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;
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/* ** Variables ** */
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stock const CLASS_NAMES [ ] [ ] = { "Civilian", "Police", "FBI", "Army", "CIA", "Paramedic", "Fireman" };
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stock const CLASS_COLORS [ ] = { 0xC0C0C0FF, 0x3E7EFFFF, 0x0035FFFF, 0x954BFFFF, 0x191970FF, 0x4DFF4DFF, 0xA83434FF };
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stock CLASS_CIVILIAN_RANGE [ 2 ];
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stock CLASS_POLICE_RANGE [ 2 ];
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stock CLASS_FBI_RANGE [ 2 ];
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stock CLASS_CIA_RANGE [ 2 ];
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stock CLASS_FIRE_RANGE [ 2 ];
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stock CLASS_MEDIC_RANGE [ 2 ];
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stock CLASS_ARMY_RANGE;
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new p_Class [ MAX_PLAYERS ];
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