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Only add shop if chunk is still loaded
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8717a282c2
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@ -309,15 +309,23 @@ public class ShopUtils {
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plugin.getShopDatabase().getShopsInChunks(chunks, new Callback<Collection<Shop>>(plugin) {
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@Override
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public void onResult(Collection<Shop> result) {
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Collection<Shop> loadedShops = new HashSet<>();
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for (Shop shop : result) {
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if (shop.create(true)) {
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Location loc = shop.getLocation();
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int x = loc.getBlockX() / 16;
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int z = loc.getBlockZ() / 16;
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// Only add shop if chunk is still loaded
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if (loc.getWorld().isChunkLoaded(x, z) && shop.create(true)) {
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addShop(shop, false);
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loadedShops.add(shop);
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}
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}
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if (callback != null) callback.onResult(result.size());
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if (callback != null) callback.onResult(loadedShops.size());
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Bukkit.getPluginManager().callEvent(new ShopsLoadedEvent(result));
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Bukkit.getPluginManager().callEvent(new ShopsLoadedEvent(Collections.unmodifiableCollection(loadedShops)));
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}
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@Override
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