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Shorten lines in config file
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@ -4,11 +4,13 @@
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#
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# Lines starting with '#' are comments and are ignored by the server.
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# Set the main command you have to enter to manage the shops (default: "/shop ...")
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# Set the main command you have to enter to manage the shops
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# (default: "/shop ...")
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main-command-name: "shop"
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# Set the language of the item-, enchantment-, potion- and arrow-effect names
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# The value must equal to the name of one of a file in the 'lang' folder (without the '.lang' extension)
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# The value must equal to the name of one of a file in the 'lang' folder
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# (without the '.lang' extension)
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language-file: "en_US"
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# Set whether the floating shop items on top of the chest should be shown
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@ -44,35 +46,44 @@ enable-towny-integration: true
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enable-vendor-messages: true
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# Set whether the buy- and sell price should be arranged below each other.
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# The first line will be the buy price with the message "message.hologram.only-buy",
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# the second line will be the sell price with the message "message.hologram.only-sell".
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# The first line will be the buy price with the message
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# "message.hologram.only-buy", the second line will be the sell price
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# with the message "message.hologram.only-sell".
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# If buying or selling is disabled, a line for that price will not be created.
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# (The messages can be found and modified in the specified language file)
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two-line-prices: false
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# Set the amount (may be negative) a hologram should be lifted in the y-axis,
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# when "two-line-prices" is set to true and buying and selling is enabled at the shop.
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# when "two-line-prices" is set to true and buying and selling is enabled
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# at the shop.
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# The higher the number, the higher will the hologram be.
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# A value of '1' equals to one block, and a value of '0.25' is equal to the height of one line.
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# A value of '1' equals to one block, and a value of '0.25' is equal to the
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# height of one line.
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two-line-hologram-lift: 0.25
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# Set the amount (may be negative) a hologram should be lifted in the y-axis,
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# when "two-line-prices" is set to true and only buying or selling is enabled at the shop.
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# when "two-line-prices" is set to true and only buying or selling is
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# enabled at the shop.
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one-line-hologram-lift: 0
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# Set the amount (may be negative) a hologram should be lifted in the y-axis.
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# If the hologram lift is already increased by the values above, the holograms will
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# still be lifted by the here specified amount. This also works with 'two-line-prices' disabled.
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# If the hologram lift is already increased by the values above,
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# the holograms will still be lifted by the here specified amount.
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# This also works with 'two-line-prices' disabled.
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hologram-lift: 0
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# Set whether players should be allowed to sell their items, even if the amount they have, is
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# lower than the amount, the shop owner has set for the given price, or if the inventory of the chest
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# doesn't have enough space for all the items, but only for a few, or if the player only has enough money for
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# a few items, but not for the amount, the shop owner has set. When set to true, players may also
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# buy items from a shop, even if the amount of items in the chest is lower than the amount, the shop owner has
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# set for the given price, or if they don't have enough space in the inventory for all of the items, but
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# only for a few, or if the shop owner doesn't have enough money to buy all of the items, the player wants to sell.
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# The price will be calculated correspondingly. (If it's not clear enough, please let me know)
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# Set whether players should be allowed to sell their items, even if the
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# amount they have, is lower than the amount, the shop owner has set for the
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# given price, or if the inventory of the chest doesn't have enough space
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# for all the items, but only for a few, or if the player only has enough
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# money for a few items, but not for the amount, the shop owner has set.
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# When set to true, players may also buy items from a shop, even if the
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# amount of items in the chest is lower than the amount, the shop owner has
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# set for the given price, or if they don't have enough space in the
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# inventory for all of the items, but only for a few, or if the shop owner
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# doesn't have enough money to buy all of the items, the player wants to
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# sell. The price will be calculated correspondingly.
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# (If it's not clear enough, please let me know)
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auto-calculate-item-amount: false
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# Set whether prices may contain decimals (prices of existing shops will stay)
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@ -81,14 +92,18 @@ allow-decimals-in-price: true
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# Set whether players should be allowed to sell/buy broken items
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allow-broken-items: false
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# Set whether the level of a potion or tipped arrow (if upgraded) should be appended to the item name.
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# If set to true, the level ("II") will be displayed after the item name, but only if the item
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# does NOT have a custom name. If set to false, it will only be shown in the shop info message.
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# Set whether the level of a potion or tipped arrow (if upgraded) should be
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# appended to the item name. If set to true, the level ("II") will be
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# displayed after the item name, but only if the item does NOT have a
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# custom name. If set to false, it will only be shown in the
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# shop info message.
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append-potion-level-to-item-name: false
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# Set whether shops should automatically be removed from the database if an error occurred while loading
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# e.g. when no chest is found at a shop's location
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# This might be useful if you're removing shop chests with WorldEdit, resetting plots, or similar
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# Set whether shops should automatically be removed from the database if
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# an error occurred while loading e.g. when no chest is found at a
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# shop's location.
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# This might be useful if you're removing shop chests with WorldEdit,
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# resetting plots, or similar
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remove-shop-on-error: false
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# Set whether the mouse buttons should be inverted.
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@ -97,10 +112,12 @@ remove-shop-on-error: false
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# Left-Click -> Sell
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invert-mouse-buttons: false
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# Set the maximal distance (in blocks) to the shop where the player can see the hologram.
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# Set the maximal distance (in blocks) to the shop where the
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# player can see the hologram.
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maximal-distance: 2
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# Set the maximal distance (in blocks) to the shop where the player can see the floating shop item.
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# Set the maximal distance (in blocks) to the shop where the
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# player can see the floating shop item.
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maximal-item-distance: 40
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# Set the time in seconds between automatic shop reloads.
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@ -174,7 +191,8 @@ database:
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# (You can leave this empty if you're using SQLite)
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mysql:
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# ...interval in seconds, when the database should be pinged, to keep the connection alive
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# ...interval in seconds, when the database should be pinged,
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# to keep the connection alive
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# You can set this to '0' to disable the ping interval
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ping-interval: 3600
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@ -203,6 +221,8 @@ shop-limits:
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# If set to true, admin shops won't be added to a player's shop count.
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exclude-admin-shops: true
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# Set the amount of shops that anyone who doesn't have a specific permission may have.
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# If you don't want the players to have a limit by default, set the value to -1.
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# Set the amount of shops that anyone who doesn't have a
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# specific permission may have.
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# If you don't want the players to have a limit by default
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# set the value to -1.
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default: 5
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