Add #spawn and #remove implementation

This commit is contained in:
Flowsqy 2021-12-28 23:29:10 +01:00
parent d3079f6fd1
commit c054e6cfd3
2 changed files with 26 additions and 5 deletions

View File

@ -3,6 +3,8 @@ package de.epiceric.shopchest.nms;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import java.util.UUID;
public interface FakeArmorStand {
int getEntityId();
@ -13,6 +15,6 @@ public interface FakeArmorStand {
void setLocation(Location location, Iterable<Player> receivers);
void spawn(Iterable<Player> receivers);
void spawn(UUID uuid, Location location, Iterable<Player> receivers);
}

View File

@ -7,11 +7,15 @@ import net.md_5.bungee.chat.ComponentSerializer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
import net.minecraft.network.protocol.game.ClientboundRemoveEntityPacket;
import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
import net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.phys.Vec3;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
@ -20,6 +24,7 @@ import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
public class FakeArmorStandImpl implements FakeArmorStand {
@ -32,6 +37,7 @@ public class FakeArmorStandImpl implements FakeArmorStand {
private static final EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE;
private static final EntityDataAccessor<Boolean> DATA_SILENT;
private final static Field packedItemField;
private final static float MARKER_ARMOR_STAND_OFFSET = 1.975f;
static {
try {
@ -107,7 +113,8 @@ public class FakeArmorStandImpl implements FakeArmorStand {
@Override
public void remove(Iterable<Player> receivers) {
final ClientboundRemoveEntityPacket removePacket = new ClientboundRemoveEntityPacket(entityId);
sendPacket(removePacket, receivers);
}
@Override
@ -115,7 +122,7 @@ public class FakeArmorStandImpl implements FakeArmorStand {
final FriendlyByteBuf buffer = new FriendlyByteBuf(Unpooled.buffer());
buffer.writeVarInt(entityId);
buffer.writeDouble(location.getX());
buffer.writeDouble(location.getY() + 1.975);
buffer.writeDouble(location.getY() + MARKER_ARMOR_STAND_OFFSET);
buffer.writeDouble(location.getZ());
buffer.writeByte(0);
buffer.writeByte(0);
@ -125,7 +132,19 @@ public class FakeArmorStandImpl implements FakeArmorStand {
}
@Override
public void spawn(Iterable<Player> receivers) {
public void spawn(UUID uuid, Location location, Iterable<Player> receivers) {
final ClientboundAddEntityPacket spawnPacket = new ClientboundAddEntityPacket(
entityId,
uuid,
location.getX(),
location.getY() + MARKER_ARMOR_STAND_OFFSET,
location.getZ(),
0f,
0f,
EntityType.ARMOR_STAND,
0,
Vec3.ZERO
);
sendPacket(spawnPacket, receivers);
}
}