MineTheCube
e94463ccbe
Make logEconomy asynchronous ( #21 )
2016-08-18 16:59:57 +02:00
Eric
dfdf253837
Removed "softdepend" and "loadbefore" in plugin.yml
2016-08-18 15:37:34 +02:00
Eric
7c27fc0d54
Added configurable value "allow-decimals-in-price"
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When disabled, "auto-calculate-item-amount" will be disabled too, even if it's set to true in the config.
This closes #20
2016-08-18 15:33:58 +02:00
Eric
6205dfbd65
Merge pull request #18 from MineTheCube/master
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- Improve listeners performances
- Fixes #17
2016-08-18 15:03:37 +02:00
MineTheCube
1c079b5abe
Change method name to what it really does
2016-08-18 14:43:36 +02:00
MineTheCube
55a3bb87d3
Change event priority and ignore cancelled
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Make it consistent with ShopItemListener#onPlayerMove(PlayerMoveEvent)
2016-08-18 14:34:43 +02:00
Eric
d1453d5839
Added economy log in database file
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Closes #19
2016-08-18 13:30:14 +02:00
MineTheCube
c2b6281410
Improve listeners performances
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This should slightly improve performances, especially with a lot of shops.
Now shops are updated only on block changes and not every move event.
It also uses distanceSquared instead of distance to avoid sqrt operations.
2016-08-18 02:14:59 +02:00
Eric
be52d2c623
Added config value "maximal-item-distance"
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This should fix the issue, that shop items are despawning and not spawning again after the chunk unloads.
The item spawn delay was removed.
2016-08-17 21:26:55 +02:00
Eric
f8dd53bf31
Use #getNMSClass in #sendPacket instead of Class#forName
2016-08-17 13:16:37 +02:00
Eric
efaec3cd93
Fixed admin shops
2016-08-17 13:14:35 +02:00
Eric
f511ff66a0
Added configurable item spawn delay after join
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This might fix the issue, that items won't be spawned after joining.
2016-08-17 12:54:19 +02:00
Eric
af3b6612b1
Fixed version and JsonBuilder
2016-08-16 19:59:45 +02:00
Eric
a8f1051dc2
Changed description of ping-interval in config file
2016-08-16 15:17:05 +02:00
Eric
c220f269c8
Reset shop item after cancelled shop break
2016-08-16 15:11:44 +02:00
Eric
4bf5472e61
Added way to auto calculate item amount
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You can find an explanation here:
- https://www.spigotmc.org/threads/shopchest.87948/page-15#post-1820672
- In the configuration file
2016-08-16 15:06:26 +02:00
Eric
aa2051e9cc
Added configurable ping interval to MySQL
2016-08-16 12:26:35 +02:00
Eric
51584a3d04
Removed almost every stack trace that might me printed
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Stack traces will now be printed in the debug log (if enabled) and in the console, there will only be displayed an error message without the stack trace
2016-08-10 13:47:25 +02:00
Eric
6bce68768a
Only apply additional hologram lift on two-line-shops
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(When "two-line-prices" is enabled and the shop has buying and selling enabled)
2016-08-10 13:47:25 +02:00
Eric
ade20c8255
Remove a shop by breaking its chest
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I'm gonna close #8 with this.
2016-08-10 13:46:52 +02:00
Eric
5a975661eb
Added way to show prices in hologram below each other
2016-08-09 22:10:44 +02:00
Eric
be17d366d9
Added missing shopchest.config permission
2016-08-09 17:47:03 +02:00
Eric
9a9f95eec2
Added extra class for BlockExplodeEvent
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BlockExplodeEvent class is not found in v1.8_R1, and if a class is not found in a listener, the whole listener with all its event won't get registered.
2016-08-09 15:04:34 +02:00
Eric
c713d0f014
Replace deprecated getItemInHand method
2016-08-09 14:41:41 +02:00
Eric
a95106a335
Client-side shop items
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All shop items are now spawned with packets and reflection client-side, so probably duplicated items are history (finally). This also allowed me to remove the ClearLag and LWC dependency, as ClearLag can't remove client-side items and LWC's Magnet Sucker can't suck them inside a chest. I also changed a bit in the classes of the nms package, so all required classes have to be found before attempting to do anything.
Fixes #11 and fixes #4
2016-08-08 22:04:29 +02:00
Eric
bb54c7da67
Fixed NPE when player clicks in air
2016-08-06 13:32:37 +02:00
Eric
417aaa36d3
Allow not officially supported server versions
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As ShopChest is now using reflection, if the NMS code didn't change much in the new version, it may work (except for unknown item names)
2016-08-06 12:23:24 +02:00
Eric
312e7c9dca
Disconnect from database when plugin disables
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+ Reconnect to database on shop reload or server reload
+ A few debug messages were added on SQLExceptions
2016-08-06 12:17:53 +02:00
Eric
d99f63a8e5
Now displays if a potion is extended
2016-08-05 22:16:14 +02:00
Eric
20badd36fb
Added possibility to append potion level to item name
2016-08-05 21:44:11 +02:00
Eric
7e24b8e596
Changed message when translation not found
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Apparently the old message wasn't clear enough
2016-08-05 21:25:57 +02:00
Eric
d3111a3670
Debug timestamp should be in 24h format
2016-08-05 16:42:01 +02:00
Eric
57af99da1b
Now using reflection instead of different modules
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This commit also fixes spawn eggs on 1.8.x
2016-08-05 15:26:47 +02:00