sfcnr/gamemodes/irresistible/cnr/commands/admin/admin_five.pwn

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/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc
* Module: cnr/commands/admin/admin_five.pwn
* Purpose: level five administrator commands (cnr)
*/
/* ** Commands ** */
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CMD:givearmour( playerid, params[ ] )
{
new pID;
if ( p_AdminLevel[ playerid] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT);
else if (sscanf (params, "u", pID ) ) SendUsage(playerid, "/givearmour [PLAYER_ID]");
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else if ( IsPlayerJailed( pID ) ) return SendError( playerid, "This player is jailed, you cannot do this." );
else if ( IsPlayerAdminOnDuty( pID ) ) return SendError( playerid, "This player is an admin on duty, you cannot do this." );
else
{
SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) gave you armour.", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have given armour to %s(%d).", ReturnPlayerName( pID ), pID );
AddAdminLogLineFormatted( "%s(%d) has given armour to %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID );
SetPlayerArmour( pID, 100.0 );
}
return 1;
}
CMD:armorall( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 )
return SendError( playerid, ADMIN_COMMAND_REJECT );
new world = GetPlayerVirtualWorld( playerid );
AddAdminLogLineFormatted( "%s(%d) has given armor to everybody in their world", ReturnPlayerName( playerid ), playerid );
foreach ( new i : Player ) {
if ( !p_Jailed{ i } && world == GetPlayerVirtualWorld( i ) ) SetPlayerArmour( i, 100.0 );
}
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" Everyone has been given armor by %s(%d) in their world!", ReturnPlayerName( playerid ), playerid );
return 1;
}
CMD:viewpolicechat( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 && !IsPlayerUnderCover( playerid ) ) return SendError( playerid, ADMIN_COMMAND_REJECT );
p_ToggleCopChat{ playerid } = !p_ToggleCopChat{ playerid };
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s viewing police.", p_ToggleCopChat{ playerid } == true ? ("toggled") : ("un-toggled") );
if ( !IsPlayerUnderCover( playerid ) ) {
AddAdminLogLineFormatted( "%s(%d) has %s viewing police chat", ReturnPlayerName( playerid ), playerid, p_ToggleCopChat{ playerid } == true ? ("toggled") : ("un-toggled") );
}
return 1;
}
CMD:viewpbchat( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 && !IsPlayerUnderCover( playerid ) ) return SendError( playerid, ADMIN_COMMAND_REJECT );
p_TogglePBChat{ playerid } = !p_TogglePBChat{ playerid };
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s viewing paint-ball chat.", p_TogglePBChat{ playerid } == true ? ("toggled") : ("un-toggled") );
if ( !IsPlayerUnderCover( playerid ) ) {
AddAdminLogLineFormatted( "%s(%d) has %s viewing paintball chat", ReturnPlayerName( playerid ), playerid, p_TogglePBChat{ playerid } == true ? ("toggled") : ("un-toggled") );
}
return 1;
}
CMD:check( playerid, params[ ] )
{
new
pID
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/check [PLAYER_ID]" );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else
{
new
playerserial[ 45 ];
gpci( pID, playerserial, sizeof( playerserial ) ); // playerserial
format( szNormalString, sizeof( szNormalString ), "SELECT `NAME`,`IP`,`COUNTRY` FROM `BANS` WHERE `SERIAL`='%s' LIMIT 32", mysql_escape( playerserial ) );
mysql_function_query( dbHandle, szNormalString, true, "readgpcibans", "dd", playerid, pID );
}
return 1;
}
thread readgpcibans( playerid, searchid )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
new
szName[ MAX_PLAYER_NAME ],
szIP[ 16 ],
szCountry[ 3 ]
;
szLargeString = ""COL_GREY"Username\t"COL_GREY"IP Address\t"COL_GREY"Country (XX)\n";
for( new i = 0; i < rows; i++ )
{
cache_get_field_content( i, "COUNTRY", szCountry );
cache_get_field_content( i, "NAME", szName );
cache_get_field_content( i, "IP", szIP );
if ( isnull( szCountry ) )
szCountry = "-";
format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s\n", szLargeString, szName, szIP, szCountry );
}
ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST_HEADERS, sprintf( "{FFFFFF}Serial check on %s(%d)", ReturnPlayerName( searchid ), searchid ), szLargeString, "Okay", "" );
return 1;
}
SendError( playerid, "This user looks clean!" );
return 1;
}
CMD:c( playerid, params[ ] )
{
new
msg[ 90 ]
;
if ( p_AdminLevel[ playerid ] < 5 ) return 0;
else if ( sscanf( params, "s[90]", msg ) ) return SendUsage( playerid, "/c [MESSAGE]" );
else if ( textContainsIP( msg ) ) return SendServerMessage( playerid, "Please do not advertise." );
else
{
foreach(new councilid : Player)
if ( p_AdminLevel[ councilid ] >= 5 || IsPlayerUnderCover( councilid ) )
SendClientMessageFormatted( councilid, -1, "{00CCFF}<Council Chat> %s(%d):"COL_GREY" %s", ReturnPlayerName( playerid ), playerid, msg );
}
return 1;
}
CMD:creategarage( playerid, params[ ] )
{
new
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pID, cost;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
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else if ( sscanf( params, "dU(-1)", cost, pID ) ) return SendUsage( playerid, "/creategarage [COST] [PLAYER_ID (optional)]" );
else if ( ! IsPlayerServerMaintainer( playerid ) && ! IsPlayerConnected( pID ) && cost < 50000 ) return SendError( playerid, "You must specify a player for garages under $50,000." );
else if ( cost < 100 ) return SendError( playerid, "The price must be located above 100 dollars." );
else
{
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mysql_format(
dbHandle, szBigString, sizeof( szBigString ),
"SELECT * FROM `NOTES` WHERE (`NOTE` LIKE '{FFDC2E}V.I.P Garage%%' OR `NOTE` LIKE '{FFDC2E}Select Garage%%') AND USER_ID=%d AND `DELETED` IS NULL LIMIT 0,1",
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IsPlayerConnected( pID ) ? GetPlayerAccountID( pID ) : 0
);
mysql_tquery( dbHandle, szBigString, "OnAdminCreateGarage", "ddd", playerid, pID, cost );
}
return 1;
}
thread OnAdminCreateGarage( playerid, targetid, cost )
{
new
num_rows = cache_get_row_count( );
// if there is a note or the player is a maintainer
if ( IsPlayerServerMaintainer( playerid ) || num_rows || cost >= 50000 )
{
new
noteid = -1; // incase the lead maintainer makes it anyway
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// remove the note if there is one
if ( num_rows )
{
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// get the first note
noteid = cache_get_field_content_int( 0, "ID", dbHandle );
// remove the note
SaveToAdminLog( playerid, noteid, "consumed player's note" );
mysql_single_query( sprintf( "UPDATE `NOTES` SET `DELETED`=%d WHERE `ID`=%d", GetPlayerAccountID( playerid ), noteid ) );
}
static
Float: X, Float: Y, Float: Z, Float: Angle, iVehicle, iTmp;
// proceed by creating the garage
if ( !( iVehicle = GetPlayerVehicleID( playerid ) ) ) return SendError( playerid, "You are not in any vehicle." );
if ( GetVehiclePos( iVehicle, X, Y, Z ) && GetVehicleZAngle( iVehicle, Angle ) && ( iTmp = CreateGarage( 0, cost, 0, X, Y, Z, Angle ) != -1 ) ) {
if ( IsPlayerConnected( targetid ) ) {
SaveToAdminLogFormatted( playerid, iTmp, "created garage (garage id %d) for %s (acc id %d, note id %d)", iTmp, ReturnPlayerName( targetid ), p_AccountID[ targetid ], noteid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" You have created a garage in the name of %s(%d).", ReturnPlayerName( targetid ), targetid );
AddAdminLogLineFormatted( "%s(%d) has created a garage for %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( targetid ), targetid );
} else {
SaveToAdminLogFormatted( playerid, iTmp, "created garage (garage id %d)", iTmp );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" You have created a garage." );
AddAdminLogLineFormatted( "%s(%d) has created a house", ReturnPlayerName( playerid ), playerid );
}
} else {
SendClientMessage( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" Unable to create a garage due to a unexpected error." );
}
}
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else
{
SendError( playerid, "This user does not have a V.I.P Garage note." );
}
return 1;
}
CMD:destroygarage( playerid, params[ ] )
{
new
iGarage
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", iGarage ) ) return SendUsage( playerid, "/destroygarage [GARAGE_ID]" );
else if ( iGarage < 0 || iGarage >= MAX_GARAGES ) return SendError( playerid, "Invalid Garage ID." );
else if ( !Iter_Contains( garages, iGarage ) ) return SendError( playerid, "Invalid Garage ID." );
else
{
SaveToAdminLog( playerid, iGarage, "destroy garage" );
format( szBigString, sizeof( szBigString ), "[DG] [%s] %s | %d | %d\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), g_garageData[ iGarage ] [ E_OWNER_ID ], iGarage );
AddFileLogLine( "log_garages.txt", szBigString );
AddAdminLogLineFormatted( "%s(%d) has deleted a garage", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GARAGE]"COL_WHITE" You have destroyed the garage ID %d.", iGarage );
DestroyGarage( iGarage );
}
return 1;
}
CMD:connectsong( playerid, params[ ] )
{
new
szURL[ 128 ];
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "s[128]", szURL ) ) return SendUsage( playerid, "/connectsong [SONG_URL]" );
else
{
SaveToAdminLogFormatted( playerid, 0, "updated connection song to %s", szURL );
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has set the connection song to: "COL_GREY"%s", ReturnPlayerName( playerid ), playerid, szURL );
UpdateServerVariable( "connectsong", 0, 0.0, szURL, GLOBAL_VARTYPE_STRING );
}
return 1;
}
CMD:discordurl( playerid, params[ ] )
{
new
szURL[ 128 ];
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "s[128]", szURL ) ) return SendUsage( playerid, "/discordurl [DISCORD_URL]" );
else
{
SaveToAdminLogFormatted( playerid, 0, "updated discord url to %s", szURL );
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has set the discord url to: "COL_GREY"%s", ReturnPlayerName( playerid ), playerid, szURL );
UpdateServerVariable( "discordurl", 0, 0.0, szURL, GLOBAL_VARTYPE_STRING );
}
return 1;
}
CMD:creategate( playerid, params[ ] )
{
new
pID, password[ 8 ], model, Float: speed, Float: range,
Float: X, Float: Y, Float: Z
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "udffs[8]", pID, model, speed, range, password ) ) return SendUsage( playerid, "/creategate [PLAYER_ID] [MODEL_ID] [SPEED] [RANGE] [PASSWORD]" );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else if ( model < 0 || model > 20000 ) return SendError( playerid, "Invalid Object Model." );
else if ( speed < 1.0 || speed > 100.0 ) return SendError( playerid, "Please specify a speed between 1.0 and 100.0." );
else if ( range < 2.5 || speed > 500.0 ) return SendError( playerid, "Please specify a range between 2.5 and 500.0." );
else if ( strlen( password ) > 4 ) return SendError( playerid, "Password length can be only a maximum of four characters." );
else
{
GetXYInFrontOfPlayer( playerid, X, Y, Z, 5.0 );
new iTmp = CreateGate( pID, password, model, speed, range, X, Y, Z, 0.0, 0.0, 0.0 );
if ( iTmp != -1 ) {
SaveToAdminLog( playerid, iTmp, "created gate" );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[GATE]"COL_WHITE" You have created a gate taking place of ID: %d", iTmp );
}
else SendClientMessage( playerid, -1, ""COL_PINK"[GATE]"COL_WHITE" Unable to create a gate due to a unexpected error." );
}
return 1;
}
CMD:editgate( playerid, params[ ] )
{
new
gID;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", gID ) ) return SendUsage( playerid, "/editgate [GATE_ID]" );
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else if ( ! Gate_Exists( gID ) ) return SendError( playerid, "Invalid Gate ID" );
else
{
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SetPlayerEditGate( playerid, gID );
SaveToAdminLog( playerid, gID, "editing gate" );
}
return 1;
}
CMD:acunban( playerid, params[ ] )
{
new
address[ 16 ];
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf(params, "s[16]", address ) ) SendUsage( playerid, "/acunban [IP_ADDRESS]" );
else if ( !textContainsIP( params ) ) return SendError( playerid, "This is not an IP address." );
else
{
UnBlockIpAddress( address );
SetServerRule( "unbanip", address );
SetServerRule( "reloadbans", "" );
SaveToAdminLogFormatted( playerid, 0, "acunban %s", address );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[AC UNBAN]{FFFFFF} You've unbanned %s from the anti-cheat.", address );
AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, address );
}
return 1;
}
CMD:safeisbugged( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
new
Float: distance = 99999.99,
robberyid = getClosestRobberySafe( playerid, distance )
;
if ( robberyid != INVALID_OBJECT_ID )
{
SendClientMessage( playerid, COLOR_GOLD, "___ SAFE DATA ___");
SendClientMessageFormatted( playerid, -1, "OPEN : %d | ROBBED : %d | C4 : %d | DRILL : %d | DRILL PLACER : %d | DRILL EFFECT : %d",
g_robberyData[ robberyid ] [ E_OPEN ], g_robberyData[ robberyid ] [ E_ROBBED ], g_robberyData[ robberyid ] [ E_C4 ],
g_robberyData[ robberyid ] [ E_DRILL ], g_robberyData[ robberyid ] [ E_DRILL_PLACER ], g_robberyData[ robberyid ] [ E_DRILL_EFFECT ] );
SendClientMessageFormatted( playerid, -1, "REPLENISH : %d | RAW TIMESTAMP : %d | CURRENT TIME: %d | ID : %d | NAME : %s",
g_robberyData[ robberyid ] [ E_ROB_TIME ] - g_iTime, g_robberyData[ robberyid ] [ E_ROB_TIME ], g_iTime, robberyid, g_robberyData[ robberyid ] [ E_NAME ] );
}
else return SendError( playerid, "You're not near any safe." );
return 1;
}
CMD:replenishsafe( playerid, params[ ] )
{
new
rID;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", rID ) ) return SendUsage( playerid, "/replenishsafe [SAFE_ID]" );
else if (!Iter_Contains(RobberyCount, rID)) return SendError( playerid, "This is an invalid Safe ID." );
else
{
printf( "[GM:ADMIN] %s has replenished %d! (Success: %d)", ReturnPlayerName( playerid ), rID, setSafeReplenished( rID ) );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You've replenished Safe ID %d: "COL_GREY"%s"COL_WHITE".", rID, g_robberyData[ rID ] [ E_NAME ] );
}
return 1;
}
CMD:autovehrespawn( playerid, params[ ] )
{
#if defined _vsync_included
#pragma unused rl_AutoVehicleRespawner
SendError( playerid, "This feature is disabled as protection for car warping is enabled (VehicleSync)." );
#else
new tick;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", tick ) ) return SendUsage( playerid, "/autovehrespawn [MILLISECONDS (0 = DISABLE)]" );
else if ( tick != 0 && tick < 2500 ) return SendError( playerid, "The respawn tick cannot be less than 2500ms." );
else
{
if ( tick == 0 ) {
KillTimer( rl_AutoVehicleRespawner );
rl_AutoVehicleRespawner = 0xFF;
SendServerMessage( playerid, "Auto vehicle spawner disabled." );
return 1;
}
KillTimer( rl_AutoVehicleRespawner );
rl_AutoVehicleRespawner = SetTimer( "autoVehicleSpawn", tick, true );
SaveToAdminLogFormatted( playerid, 0, "autovehrespawn %d", tick );
SendClientMessageFormatted( playerid, COLOR_WHITE, ""COL_GREY"[SERVER]"COL_WHITE" The auto vehicle spawner has been set to %dms.", tick );
}
#endif
return 1;
}
function autoVehicleSpawn( )
{
for( new i; i < MAX_VEHICLES; i++ ) if ( IsValidVehicle( i ) )
{
if ( IsVehicleOccupied( i, .include_vehicle_interior = true ) == -1 )
{
if ( g_buyableVehicle{ i } == true )
RespawnBuyableVehicle( i );
else
SetVehicleToRespawn( i );
}
}
return 1;
}
/*CMD:megaban( playerid, params [ ] )
{
new
pID,
reason[ 50 ]
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "uS(No Reason)[50]", pID, reason ) ) SendUsage( playerid, "/megaban [PLAYER_ID] [REASON]" );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
//else if ( pID == playerid ) return SendError( playerid, "You cannot ban yourself." );
//else if ( p_AdminLevel[ playerid ] < p_AdminLevel[ pID ] ) return SendError( playerid, "This player has a higher administration level than you." );
else
{
SaveToAdminLogFormatted( playerid, 0, "megaban %s (reason: %s)", ReturnPlayerName( pID ), reason );
AddAdminLogLineFormatted( "%s(%d) has mega-banned %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID );
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]{FFFFFF} %s has mega-banned %s(%d) "COL_GREEN"[REASON: %s]", ReturnPlayerName( playerid ), ReturnPlayerName( pID ), pID, reason );
BanPlayerISP( pID );
}
return 1;
}*/
CMD:achangename( playerid, params[ ] )
{
new
pID,
nName[ 24 ],
szQuery[ 100 ]
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "us[24]", pID, nName ) ) return SendUsage( playerid, "/achangename [PLAYER_ID] [NEW_NAME]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else if ( !isValidPlayerName( nName ) ) return SendError( playerid, "Invalid Name Character." );
else if ( p_OwnedHouses[ pID ] > 0 || NovicHotel_GetPlayerApartments( pID ) > 0 ) return SendError( playerid, "This player has a house and/or apartment." ), SendError( pID, ""COL_ORANGE"In order to change your name, you must sell your houses and/or apartment.");
else
{
format( szQuery, sizeof( szQuery ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%s'", mysql_escape( nName ) );
mysql_function_query( dbHandle, szQuery, true, "OnAdminChangePlayerName", "dds", playerid, pID, nName );
}
return 1;
}
thread OnAdminChangePlayerName( playerid, pID, nName[ ] )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( !rows )
{
mysql_single_query( sprintf( "UPDATE `USERS` SET `NAME` = '%s' WHERE `NAME` = '%s'", mysql_escape( nName ), mysql_escape( ReturnPlayerName( pID ) ) ) );
mysql_single_query( sprintf( "INSERT INTO `NAME_CHANGES`(`USER_ID`,`ADMIN_ID`,`NAME`) VALUES (%d,%d,'%s')", p_AccountID[ pID ], p_AccountID[ playerid ], mysql_escape( ReturnPlayerName( pID ) ) ) );
SaveToAdminLogFormatted( playerid, 0, "changename %s to %s", ReturnPlayerName( pID ), nName );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have changed %s(%d)'s name to %s!", ReturnPlayerName( pID ), pID, nName );
SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" Your name has been changed to %s by %s(%d)!", nName, ReturnPlayerName( playerid ), playerid );
AddAdminLogLineFormatted( "%s(%d) has changed %s(%d)'s name to %s", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID, nName );
SetPlayerName( pID, nName );
// Update New Things
foreach(new g : garages)
if ( g_garageData[ g ] [ E_OWNER_ID ] == p_AccountID[ playerid ] )
UpdateGarageTitle( g );
}
else SendError( playerid, "This name is taken already." );
return 1;
}
CMD:unbanip( playerid, params[ ] )
{
new
address[16],
Query[70]
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if (sscanf(params, "s[16]", address)) SendUsage(playerid, "/unbanip [IP_ADDRESS]");
else
{
format( Query, sizeof( Query ), "SELECT `IP` FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) );
mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanIP", "dds", playerid, 0, address );
}
return 1;
}
thread OnPlayerUnbanIP( playerid, irc, address[ ] )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
if ( !irc )
{
SaveToAdminLogFormatted( playerid, 0, "unbanip %s", address );
AddAdminLogLineFormatted( "%s(%d) has un-banned IP %s", ReturnPlayerName( playerid ), playerid, address );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]{FFFFFF} IP %s has been un-banned from the server.", address );
}
else
{
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DCC_SendChannelMessageFormatted( discordLogChan, "**[DISCORD LOG]** IP %s has been un-banned from the server.", address );
}
format( szNormalString, sizeof( szNormalString ), "DELETE FROM `BANS` WHERE `IP` = '%s'", mysql_escape( address ) );
mysql_single_query( szNormalString );
}
else {
if ( !irc ) SendError(playerid, "This IP Address is not recognised!");
}
return 1;
}
CMD:unban( playerid, params[ ] )
{
new
player[24],
Query[70]
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "s[24]", player ) ) SendUsage( playerid, "/unban [NAME]" );
else
{
format( Query, sizeof( Query ), "SELECT `NAME` FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) );
mysql_function_query( dbHandle, Query, true, "OnPlayerUnbanPlayer", "dds", playerid, 0, player );
}
return 1;
}
thread OnPlayerUnbanPlayer( playerid, irc, player[ ] )
{
new
rows, fields
;
cache_get_data( rows, fields );
if ( rows )
{
if ( !irc ) AddAdminLogLineFormatted( "%s(%d) has un-banned %s", ReturnPlayerName( playerid ), playerid, player );
else
{
format(szNormalString, sizeof(szNormalString),"**[DISCORD LOG]** %s has been un-banned from the server.", player);
DCC_SendChannelMessage( discordLogChan, szNormalString );
}
format(szNormalString, sizeof(szNormalString), "DELETE FROM `BANS` WHERE `NAME` = '%s'", mysql_escape( player ) );
mysql_single_query( szNormalString );
SaveToAdminLogFormatted( playerid, 0, "unban %s", player );
SendClientMessageToAllFormatted(-1, ""COL_PINK"[ADMIN]{FFFFFF} \"%s\" has been un-banned from the server.", player);
}
else {
if ( !irc ) SendError(playerid, "This player is not recognised!");
}
return 1;
}
CMD:doublexp( playerid, params[ ] )
{
//g_doubleXP
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
UpdateServerVariable( "doublexp", IsDoubleXP( ) ? 0 : 1, 0.0, "", GLOBAL_VARTYPE_INT );
if ( IsDoubleXP( ) )
{
TextDrawShowForAll( g_DoubleXPTD );
GameTextForAll( "~w~DOUBLE ~y~~h~XP~g~~h~~h~ ACTIVATED!", 6000, 3 );
}
else
{
TextDrawHideForAll( g_DoubleXPTD );
GameTextForAll( "~w~DOUBLE ~y~~h~XP~r~~h~~h~ DEACTIVATED!", 6000, 3 );
}
SaveToAdminLogFormatted( playerid, 0, "doublexp %s", IsDoubleXP( ) ? ("toggled") : ("un-toggled") );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s double XP!", IsDoubleXP( ) ? ("toggled") : ("un-toggled") );
AddAdminLogLineFormatted( "%s(%d) has %s double xp", ReturnPlayerName( playerid ), playerid, IsDoubleXP( ) ? ("toggled") : ("un-toggled") );
return 1;
}
CMD:toggleviewpm( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 && !IsPlayerUnderCover( playerid ) ) return SendError( playerid, ADMIN_COMMAND_REJECT );
p_ToggledViewPM{ playerid } = !p_ToggledViewPM{ playerid };
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have %s viewing peoples private messages.", p_ToggledViewPM{ playerid } == true ? ("toggled") : ("un-toggled") );
if ( !IsPlayerUnderCover( playerid ) ) {
AddAdminLogLineFormatted( "%s(%d) has %s viewing pm's", ReturnPlayerName( playerid ), playerid, p_ToggledViewPM{ playerid } == true ? ("toggled") : ("un-toggled") );
}
return 1;
}
CMD:respawnallv( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else
{
for( new i; i < MAX_VEHICLES; i++ ) if ( IsValidVehicle( i ) ) {
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#if defined __cnr__chuffsec
if ( g_secureTruckVehicle == i ) continue;
#endif
SetVehicleToRespawn( i );
}
AddAdminLogLineFormatted( "%s(%d) has respawned all vehicles", ReturnPlayerName( playerid ), playerid );
SendServerMessage( playerid, "You have respawned all vehicles." );
}
return 1;
}
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#if defined __cnr__chuffsec
CMD:reconnectchuff( playerid, params[ ] )
{
if ( p_AdminLevel[ playerid ] < 5 )
return SendError( playerid, ADMIN_COMMAND_REJECT );
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new
chuffsecid = GetSecurityDriverPlayer( );
if ( chuffsecid != INVALID_PLAYER_ID ) {
Kick( chuffsecid );
} else {
ConnectNPC( SECURE_TRUCK_DRIVER_NAME, "secureguard" );
}
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AddAdminLogLineFormatted( "%s(%d) has attempted to reconnect %s", ReturnPlayerName( playerid ), playerid, SECURE_TRUCK_DRIVER_NAME );
SendServerMessage( playerid, "You are now attempting to reconnect %s.", SECURE_TRUCK_DRIVER_NAME );
return 1;
}
#endif
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#if defined __cnr__features__bribes
CMD:createbribe( playerid, params[ ] )
{
new
Float: X, Float: Y, Float: Z
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else
{
GetPlayerPos( playerid, X, Y, Z );
new iTmp = CreateBribe( X, Y, Z );
AddAdminLogLineFormatted( "%s(%d) has created a bribe", ReturnPlayerName( playerid ), playerid );
if ( iTmp != -1 ) {
SaveToAdminLog( playerid, iTmp, "created bribe" );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" You have created a bribe taking place of ID: %d.", iTmp );
}
else SendClientMessage( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" Unable to create a bribe due to a unexpected error." );
}
return 1;
}
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#endif
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#if defined __cnr__features__bribes
CMD:destroybribe( playerid, params[ ] )
{
new
bID
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", bID ) ) return SendUsage( playerid, "/destroybribe [BRIBE_ID]" );
else if ( bID < 0 || bID > MAX_BRIBES ) return SendError( playerid, "Invalid Bribe ID." );
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else if ( ! Bribe_IsValid( bID ) ) return SendError( playerid, "Invalid Bribe ID." );
else
{
SaveToAdminLog( playerid, bID, "destroyed bribe" );
AddAdminLogLineFormatted( "%s(%d) has deleted a bribe", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[BRIBE]"COL_WHITE" You have destroyed a bribe pickup which was the ID of %d.", bID);
DestroyBribe( bID );
}
return 1;
}
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#endif
CMD:createcar( playerid, params[ ] )
{
new
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vName[ 24 ], pID, iModel;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "us[24]", pID, vName ) ) return SendUsage( playerid, "/createcar [PLAYER_ID] [VEHICLE_NAME]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else if ( p_OwnedVehicles[ pID ] >= GetPlayerVehicleSlots( pID ) ) return SendError( playerid, "This player has too many vehicles." );
else
{
if ( ( iModel = GetVehicleModelFromName( vName ) ) != -1 ) {
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mysql_format(
dbHandle, szBigString, sizeof( szBigString ),
"SELECT * FROM `NOTES` WHERE (`NOTE` LIKE '{FFDC2E}V.I.P Vehicle%%' OR `NOTE` LIKE '{FFDC2E}Select Vehicle%%') AND USER_ID=%d AND `DELETED` IS NULL LIMIT 0,1",
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GetPlayerAccountID( pID )
);
mysql_tquery( dbHandle, szBigString, "OnAdminCreateVehicle", "ddd", playerid, pID, iModel );
}
else SendError( playerid, "Invalid Vehicle Model." );
}
return 1;
}
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thread OnAdminCreateVehicle( playerid, targetid, modelid )
{
new
num_rows = cache_get_row_count( );
// if there is a note or the player is a maintainer
if ( IsPlayerServerMaintainer( playerid ) || num_rows )
{
new
noteid = -1; // incase the lead maintainer makes it anyway
// remove the note if there is one
if ( num_rows )
{
// get the first note
noteid = cache_get_field_content_int( 0, "ID", dbHandle );
// remove the note
SaveToAdminLog( playerid, noteid, "consumed player's note" );
mysql_single_query( sprintf( "UPDATE `NOTES` SET `DELETED`=%d WHERE `ID`=%d", GetPlayerAccountID( playerid ), noteid ) );
}
static
Float: X, Float: Y, Float: Z, Float: Angle, iTmp;
// proceed by creating the vehicle
GetPlayerPos( playerid, X, Y, Z );
GetPlayerFacingAngle( playerid, Angle );
if ( ( iTmp = CreateBuyableVehicle( targetid, modelid, 0, 0, X, Y, Z, Angle, 1337 ) ) != -1 ) {
SaveToAdminLogFormatted( playerid, iTmp, "created car (model id %d) for %s (acc id %d, note id %d)", modelid, ReturnPlayerName( targetid ), p_AccountID[ targetid ], noteid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have created a vehicle in the name of %s(%d).", ReturnPlayerName( targetid ), targetid );
AddAdminLogLineFormatted( "%s(%d) has created a vehicle for %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( targetid ), targetid );
PutPlayerInVehicle( playerid, g_vehicleData[ targetid ] [ iTmp ] [ E_VEHICLE_ID ], 0 );
} else {
SendClientMessage( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" Unable to create a vehicle due to a unexpected error." );
}
}
else
{
SendError( playerid, "This user does not have a V.I.P Vehicle note." );
}
return 1;
}
CMD:destroycar( playerid, params[ ] )
{
new
ownerid, slotid
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( !IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You must be in a vehicle to use this command." );
else
{
new v = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid, slotid );
if ( v == -1 ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAA)" );
if ( g_vehicleData[ ownerid ] [ slotid ] [ E_CREATED ] == false ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAF)" );
SaveToAdminLogFormatted( playerid, slotid, "destroycar (model id %d) for %s (acc id %d)", g_vehicleData[ slotid ] [ slotid ] [ E_MODEL ], ReturnPlayerName( ownerid ), p_AccountID[ ownerid ] );
AddAdminLogLineFormatted( "%s(%d) has deleted a car", ReturnPlayerName( playerid ), playerid );
format( szBigString, sizeof( szBigString ), "[DC] [%s] %s | %s | %s\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) );
AddFileLogLine( "log_destroycar.txt", szBigString );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have destroyed a "COL_GREY"%s"COL_WHITE" owned by "COL_GREY"%s"COL_WHITE".", GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ), ReturnPlayerName( ownerid ) );
DestroyBuyableVehicle( ownerid, slotid );
}
return 1;
}
CMD:stripcarmods( playerid, params[ ] )
{
new
ownerid, slotid
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( !IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You must be in a vehicle to use this command." );
else
{
new v = getVehicleSlotFromID( GetPlayerVehicleID( playerid ), ownerid, slotid );
if ( v == -1 ) return SendError( playerid, "This vehicle doesn't look like it can be stripped of its components. (0xAA)" );
if ( g_vehicleData[ ownerid ] [ slotid ] [ E_CREATED ] == false ) return SendError( playerid, "This vehicle doesn't look like it can be destroyed. (0xAF)" );
SaveToAdminLogFormatted( playerid, slotid, "stripcarmods on %s (acc id %d, model id %d)", ReturnPlayerName( ownerid ), p_AccountID[ ownerid ], g_vehicleData[ ownerid ] [ slotid ] [ E_MODEL ] );
AddAdminLogLineFormatted( "%s(%d) has deleted a car's mods", ReturnPlayerName( playerid ), playerid );
format( szBigString, sizeof( szBigString ), "[DC_MODS] [%s] %s | %s | %s\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) );
AddFileLogLine( "log_destroycar.txt", szBigString );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[VEHICLE]"COL_WHITE" You have removed the mods of %s's "COL_GREY"%s"COL_WHITE".", ReturnPlayerName( ownerid ), GetVehicleName( GetVehicleModel( g_vehicleData[ ownerid ] [ slotid ] [ E_VEHICLE_ID ] ) ) );
DestroyVehicleCustomComponents( ownerid, slotid, .destroy_db = true );
}
return 1;
}
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CMD:replacecar( playerid, params[ ] )
{
new
vName[ 24 ], iModel;
if ( sscanf( params, "s[24]", vName ) ) return SendUsage(playerid, "/replacecar [VEHICLE_NAME]");
if ( p_AdminLevel[ playerid ] < 5 )
return SendError( playerid, ADMIN_COMMAND_REJECT );
if ( !IsPlayerInAnyVehicle( playerid ) )
return SendError( playerid, "You are not in any vehicle." );
if ( g_buyableVehicle{ GetPlayerVehicleID( playerid ) } == false )
return SendError( playerid, "This vehicle isn't a buyable vehicle." );
if ( ( iModel = GetVehicleModelFromName( vName ) ) != -1 ) {
new
oldmodel, ownerid, slotid, vehicleid = GetPlayerVehicleID( playerid ),
v = getVehicleSlotFromID( vehicleid, ownerid, slotid ),
Float: X, Float: Y, Float: Z, Float: Angle
;
if ( v == -1 ) return SendError( playerid, "This vehicle doesn't look like it can be replaced. (0xAA)" );
if ( g_vehicleData[ ownerid ] [ slotid ] [ E_CREATED ] == false ) return SendError( playerid, "This vehicle doesn't look like it can be replaced. (0xAF)" );
GetVehiclePos( vehicleid, X, Y, Z );
GetVehicleZAngle( vehicleid, Angle );
oldmodel = GetVehicleModel( vehicleid );
g_vehicleData[ ownerid ] [ slotid ] [ E_MODEL ] = iModel;
PutPlayerInVehicle( playerid, RespawnBuyableVehicle( vehicleid, playerid ), 0 );
SaveVehicleData( ownerid, slotid );
SendClientMessage( playerid, -1, ""COL_GREY"[VEHICLE]"COL_WHITE" You have replaced model of this vehicle via administration." );
SaveToAdminLogFormatted( playerid, slotid, "replaced car on %s (acc id %d, model id %d)", ReturnPlayerName( ownerid ), p_AccountID[ ownerid ], g_vehicleData[ ownerid ] [ slotid ] [ E_MODEL ] );
AddAdminLogLineFormatted( "%s(%d) changed %s(%d)'s vehicle from %s to %s", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( ownerid ), ownerid, GetVehicleName( oldmodel ), GetVehicleName( iModel ) );
}
else
{
SendError( playerid, "Invalid Vehicle Model." );
}
return 1;
}
CMD:createhouse( playerid, params[ ] )
{
new
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pID, cost;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
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else if ( sscanf( params, "dU(-1)", cost, pID ) ) return SendUsage( playerid, "/createhouse [COST] [PLAYER_ID (optional)]" );
else if ( ! IsPlayerServerMaintainer( playerid ) && ! IsPlayerConnected( pID ) && cost < 50000 ) return SendError( playerid, "You must specify a player for homes under $50,000." );
else if ( cost < 100 ) return SendError( playerid, "The price must be located above 100 dollars." );
else
{
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mysql_format(
dbHandle, szBigString, sizeof( szBigString ),
"SELECT * FROM `NOTES` WHERE (`NOTE` LIKE '{FFDC2E}V.I.P House%%' OR `NOTE` LIKE '{FFDC2E}Select House%%') AND USER_ID=%d AND `DELETED` IS NULL LIMIT 0,1",
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IsPlayerConnected( pID ) ? GetPlayerAccountID( pID ) : 0
);
mysql_tquery( dbHandle, szBigString, "OnAdminCreateHouse", "ddd", playerid, pID, cost );
}
return 1;
}
thread OnAdminCreateHouse( playerid, targetid, cost )
{
new
num_rows = cache_get_row_count( );
// if there is a note or the player is a maintainer
if ( IsPlayerServerMaintainer( playerid ) || num_rows || cost >= 50000 )
{
new
noteid = -1; // incase the lead maintainer makes it anyway
// remove the note if there is one
if ( num_rows )
{
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// get the first note
noteid = cache_get_field_content_int( 0, "ID", dbHandle );
// remove the note
SaveToAdminLog( playerid, noteid, "consumed player's note" );
mysql_single_query( sprintf( "UPDATE `NOTES` SET `DELETED`=%d WHERE `ID`=%d", GetPlayerAccountID( playerid ), noteid ) );
}
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static
Float: X, Float: Y, Float: Z, iTmp;
// proceed by creating the house
if ( GetPlayerPos( playerid, X, Y, Z ) && ( iTmp = CreateHouse( "Home", cost, X, Y, Z ) ) != -1 ) {
if ( IsPlayerConnected( targetid ) ) {
SaveToAdminLogFormatted( playerid, iTmp, "created house (house id %d) for %s (acc id %d, note id %d)", iTmp, ReturnPlayerName( targetid ), p_AccountID[ targetid ], noteid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You have created a house in the name of %s(%d).", ReturnPlayerName( targetid ), targetid );
AddAdminLogLineFormatted( "%s(%d) has created a house for %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( targetid ), targetid );
} else {
SaveToAdminLogFormatted( playerid, iTmp, "created house (house id %d)", iTmp );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You have created a house." );
AddAdminLogLineFormatted( "%s(%d) has created a house", ReturnPlayerName( playerid ), playerid );
}
} else {
SendClientMessage( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" Unable to create a house due to a unexpected error." );
}
}
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else
{
SendError( playerid, "This user does not have a V.I.P House note." );
}
return 1;
}
CMD:destroyhouse( playerid, params[ ] )
{
new
hID
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", hID ) ) return SendUsage( playerid, "/destroyhouse [HOUSE_ID]" );
else if ( hID < 0 || hID > MAX_HOUSES ) return SendError( playerid, "Invalid house ID." );
else if ( ! Iter_Contains( houses, hID ) ) return SendError( playerid, "Invalid house ID." );
else
{
SaveToAdminLog( playerid, hID, "destroy house" );
format( szBigString, sizeof( szBigString ), "[DH] [%s] %s | %s | %d\r\n", getCurrentDate( ), ReturnPlayerName( playerid ), g_houseData[ hID ][ E_OWNER ], hID );
AddFileLogLine( "log_houses.txt", szBigString );
AddAdminLogLineFormatted( "%s(%d) has deleted a house", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You have destroyed \"%s\" which was the ID of %d.", g_houseData[ hID ] [ E_HOUSE_NAME ], hID );
DestroyHouse( hID );
}
return 1;
}
CMD:hadminsell( playerid, params[ ] )
{
new
hID
;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", hID ) ) return SendUsage( playerid, "/hadminsell [HOUSE_ID]" );
else if ( hID < 0 || hID > MAX_HOUSES ) return SendError( playerid, "Invalid house ID." );
else if ( ! Iter_Contains( houses, hID ) ) return SendError( playerid, "Invalid house ID." );
else if ( strmatch( g_houseData[ hID ] [ E_OWNER ], "No-one" ) ) return SendError( playerid, "This house is not owned by anyone." );
else
{
SetHouseForAuction( hID );
SaveToAdminLog( playerid, hID, "hadminsell" );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[HOUSE]"COL_WHITE" You made "COL_GREY"House ID %d"COL_WHITE" go for sale.", hID );
}
return 1;
}
CMD:unforceac( playerid, params[ ] )
{
new
player[ MAX_PLAYER_NAME ],
Query[ 70 ];
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
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else if ( sscanf( params, "s[24]", player ) ) SendUsage( playerid, "/unforceac [PLAYER_NAME]" );
else
{
new pID = GetPlayerIDFromName( player );
mysql_format( dbHandle, Query, sizeof( Query ), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%e'", player );
if ( ! IsPlayerConnected( pID ) )
{
mysql_tquery( dbHandle, Query, "OnPlayerUnforceAC", "dsdd", playerid, player, -1, true );
}
else
{
mysql_tquery( dbHandle, Query, "OnPlayerUnforceAC", "dsdd", playerid, player, pID, false );
}
}
return 1;
}
thread OnPlayerUnforceAC( playerid, player[ ], pID, bool:offline )
{
new
Query[ 70 ], rows = cache_get_row_count( );
if ( !rows ) return SendError( playerid, "The database does not contain the username you are attempting to remove from forced ac." );
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if ( offline )
{
AddAdminLogLineFormatted( "%s(%d) has removed forced ac on %s (offline)", ReturnPlayerName( playerid ), playerid, player );
mysql_format( dbHandle, Query, sizeof( Query ), "UPDATE `USERS` SET `FORCE_AC`=0 WHERE `NAME`='%e'", player );
mysql_single_query( Query );
SaveToAdminLogFormatted( playerid, 0, "Offline Unforced %s", player );
SendClientMessageToAllFormatted( -1, ""COL_PINK"[ADMIN]{FFFFFF} \"%s\" (offline) has been unforced to use the AC on the server.", player );
}
else
{
AddAdminLogLineFormatted( "%s(%d) has removed forced ac on %s", ReturnPlayerName( playerid ), playerid, player );
mysql_format( dbHandle, Query, sizeof( Query ), "UPDATE `USERS` SET `FORCE_AC`=0 WHERE `NAME`='%e'", ReturnPlayerName( pID ) );
mysql_single_query( Query );
SaveToAdminLogFormatted( playerid, 0, "Unforced %s", player );
SendClientMessageToAllFormatted( -1, ""COL_PINK"[ADMIN]{FFFFFF} \"%s\" has been unforced to use the AC on the server.", player );
p_forcedAnticheat[ pID ] = 0;
}
return 1;
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}
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CMD:giveboombox( playerid, params[ ] )
{
new
pID;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/giveboombox [PLAYER_ID]" );
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else if ( ! IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else if ( GetPlayerBoombox( pID ) ) return SendError( playerid, "Player already has boombox in his inventory." );
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else
{
SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) gave you boombox.", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have given boombox to %s(%d).", ReturnPlayerName( pID ), pID );
AddAdminLogLineFormatted( "%s(%d) has given boombox to %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID );
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SetPlayerBoombox( pID, true );
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}
return 1;
}
CMD:removeboombox( playerid, params[ ] )
{
new
pID;
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/removeboombox [PLAYER_ID]" );
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else if ( ! IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else if ( ! GetPlayerBoombox( pID ) ) return SendError( playerid, "Player doesn't have boombox in his inventory." );
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else
{
SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has removed your boombox.", ReturnPlayerName( playerid ), playerid );
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have removed boombox from %s(%d).", ReturnPlayerName( pID ), pID );
AddAdminLogLineFormatted( "%s(%d) has removed boombox from %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID );
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SetPlayerBoombox( pID, false );
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}
return 1;
}