cleaning up invalid prints and comments

This commit is contained in:
Steven Howard 2018-10-13 11:15:35 +01:00
parent 3f96fe199b
commit da428e56b6

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@ -138,7 +138,6 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar
g_BulletLabel[ issuerid ] = CreateDynamic3DTextLabel( sprintf( "%.0f", amount ), 0xC0C0C088, toX, toY, toZ, 100.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, GetPlayerVirtualWorld( playerid ), GetPlayerInterior( playerid ) );
Streamer_Update( issuerid, STREAMER_TYPE_3D_TEXT_LABEL );
printf( "[LABEL]: Label for %d, at %f %f %f ", playerid, toX, toY, toZ );
g_BulletTimer[ issuerid ] = SetTimerEx( "OnHideBulletLabel", 3000, false, "d", issuerid );
/* ** Armour and Health Object Damage ** */
@ -150,13 +149,7 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar
if ( GetPlayerArmour( playerid, fArmour ) )
{
//SetPlayerAttachedObject(playerid, 4, fArmour == 0 ? ( 1240 ) : ( 1242 ), 2, 0.490000, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.027000);
SetPlayerAttachedObject(playerid, 4, fArmour == 0 ? ( 1240 ) : ( 1242 ), 2, 0.799999, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.026999);
// SetPlayerAttachedObject(playerid, 4, 1240, 2, 0.655999, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.026999);
// p_PlayerDamageObject[ playerid ] = CreateObject( , 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 100.0 );
// AttachObjectToPlayer( p_PlayerDamageObject[ playerid ], playerid, 0.0, 0.0, 1.5, 0.0, 0.0, 0.0 );
SetTimerEx( "HideDamageObject", 1000, false, "d", playerid );
Streamer_Update(playerid, STREAMER_TYPE_OBJECT );