This website requires JavaScript.
Explore
Help
Sign In
ChronosXYZ
/
sfcnr
Watch
1
Star
0
Fork
0
You've already forked sfcnr
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
271ecbe713
sfcnr
/
gamemodes
/
irresistible
/
cnr
History
Steven Howard
271ecbe713
change duel system styling for ease of use
2018-09-10 20:00:02 +01:00
..
commands
changed to cash_format() to style numbers into money and fixes a bug with formatting negative numbers
2018-09-11 03:44:05 +10:00
features
change duel system styling for ease of use
2018-09-10 20:00:02 +01:00
static
moved gamemode modules into gamemodes/irresistible ... updated git ignore
2018-09-10 02:01:29 +10:00
_cnr.pwn
irresistible guard as component
2018-09-10 18:25:39 +10:00
classes.pwn
moved gamemode modules into gamemodes/irresistible ... updated git ignore
2018-09-10 02:01:29 +10:00
dialog_ids.pwn
moved gamemode modules into gamemodes/irresistible ... updated git ignore
2018-09-10 02:01:29 +10:00
global.pwn
getter and setters moved to global/player
2018-09-10 05:47:14 +10:00
player.pwn
modulize houses
2018-09-10 18:24:53 +10:00
spawn.pwn
move all spawn information into spawn.pwn (renamed cities.pwn)
2018-09-10 18:16:29 +10:00
textdraws.pwn
move textdraws into textdraw module ... removed pointless InitializeTextDraws callback
2018-09-10 07:53:46 +10:00