Commit Graph

119 Commits

Author SHA1 Message Date
Eric
ea41f6759e Shop chests can only be broken with an axe 2017-03-25 13:18:52 +01:00
Eric
2302962eac Added shift-click to buy stack
Closes #85
2017-03-21 15:40:23 +01:00
Eric
474f734456 Added command "/shop open" to open shops
Shift-click no longer works anywhere to open a shop.
2017-03-21 15:03:12 +01:00
Eric
79660920d8 Updated events
Methods getPlayer() and getShop() don't need to be overridden,
as they are now declared in the ShopEvent superclass.
2017-03-21 14:25:49 +01:00
Eric
bc13dd7a9d Prevent armor items from being taken by the hologram 2017-03-17 15:01:11 +01:00
Eric
d2b75295ca Added null checks for Hologram in WorldGuardListener 2017-03-17 15:00:35 +01:00
Eric
39822fe8df Added AuthMe support
Closes #64
2017-03-17 14:59:34 +01:00
Eric
268d69c077 Only update shops if player has moved 2017-03-17 14:04:29 +01:00
Eric
598f9434e6 Switch from MCStats to bStats
New stats link: https://bstats.org/plugin/bukkit/ShopChest
2017-03-15 18:40:45 +01:00
Eric
6d6595c642 Fixed Events
Added missing static method getHandlerList
2017-03-14 15:54:47 +01:00
Eric
e29da1279b Catch IllegalStateException for getLineOfSight
Closes #79
2017-02-15 17:04:32 +01:00
Eric
00323510bb Only show shops to players who point on the shop (configurable) 2017-02-10 17:59:08 +01:00
Eric
3459a8ccba Stop shop updater when server is empty and restart on join 2017-02-08 21:49:23 +01:00
Eric
9583b77413 Fix NPE on player join
Fixes #77
2017-02-08 14:04:23 +01:00
Eric
8b8c7d4d73 Show and hide holograms asynchronously 2017-02-05 17:22:37 +01:00
Eric
bae02c910a Fixed fallback command "/shopchest:shop" 2017-02-05 17:19:31 +01:00
Eric
4d7f5dc3b7 Fixed holograms in the end world
Fixes #74
2017-02-05 14:51:46 +01:00
Eric
150c178679 Check if item names in config are valid 2017-01-28 12:23:10 +01:00
Eric
c269cea82b Fixed holograms from being displayed too far away after teleporting 2017-01-21 13:30:39 +01:00
Eric
f0a0d760a0 Fixed NPE on hologram updating
Fixes #63
2017-01-13 15:31:28 +01:00
Eric
39e3b4f837 Fixed error when clicking an entity that is not an ArmorStand
(only occurred with WorldGuard)
2017-01-06 13:21:06 +01:00
Eric
30ede5e01e Added configurable maximum prices
Closes #55
2017-01-05 14:35:42 +01:00
Eric
4c5ec37588 Call ShopUpdateEvent synchronously 2017-01-05 14:13:07 +01:00
Eric
4194c72bd4 Added vendor information about a sold out shop 2017-01-04 18:46:50 +01:00
Eric
f6f8d93b85 Improve performance while updating shops
Inspired from the fork of @gonzalociocca but not exactly the same
Closes #39
2017-01-04 17:07:00 +01:00
Eric
e08b09fe3f Allow better customization of hologram lift
Closes #38
2017-01-04 14:50:11 +01:00
Eric
2951ef8349 Only permitted players can remove admin shops
+ Changed permission "shopchest.removeOther" to "shopchest.remove.other"
Closes #36
2017-01-04 14:34:59 +01:00
Eric
f233c626e1 Add way to invert mouse buttons
Closes #35
2017-01-03 15:35:35 +01:00
Eric
f54c2ff7ff Shortened method to check WorldGuard permission 2017-01-03 14:28:54 +01:00
Eric
8217cdef6f Allow customization of custom WorldGuard flags' default values
Closes #45
2017-01-03 13:59:09 +01:00
Eric
49398547f1 Hide WorldGuard message when interacting with hologram 2017-01-03 13:34:34 +01:00
Eric
8e867a7c1d Hopefully fixed item meta issues for good 2017-01-03 13:06:29 +01:00
Eric
f1712a6bce Added 1.11.2 translation values and the missing one for "Nether Wart" 2017-01-02 19:20:41 +01:00
Eric
222b553a8e Fixed Shulker Boxes
Closes #53
2017-01-02 17:50:46 +01:00
Steven M
bedf207210 Fix fireworks (#52)
Fixes #51
2017-01-01 17:52:33 +01:00
gonzalociocca
253e40e8b9 Only compare a world's name to improve performace (#40)
When using .equals() on classes with many variables and methods, means that every single thing on the class would be checked to be equals to the one from the another class, and its taking too much CPU.
2016-12-08 20:11:48 +01:00
Steven M
f4b7df8c92 Add additional check for permissions (#42) 2016-12-08 20:08:28 +01:00
Eric
192b124eb5 Added way to disable vendor messages
(= Messages that a vendor gets after players buy or sell something from/to
his shop)

Closes #33
2016-11-26 17:23:32 +01:00
Eric
98c79f5e8a Fixed issue when shop limit by permission is smaller than default 2016-11-26 17:13:39 +01:00
Eric
73f5d0f79e Change get(...) to getShop(...) in database 2016-11-26 17:07:21 +01:00
Eric
4f894ddac7 Fix ClassCastException when using Shulker Boxes
Closes #34
2016-11-26 17:06:21 +01:00
Eric
1fa0f08073 Shortened getShops method in ShopUtils 2016-11-25 13:55:39 +01:00
Eric
a522197112 Improve performance while reloading shops 2016-11-24 22:00:49 +01:00
Eric
1fbcd76098 Fixed WorldGuard support for lower versions 2016-11-23 17:23:57 +01:00
Eric
e9bcd2dd2f Add config value to enable quality mode 2016-11-23 17:17:09 +01:00
Eric
cda28be3e3 Set ignoreCancelled flag to chest protection events 2016-11-23 17:08:46 +01:00
Eric
eda52af179 Fix support for WorldGuard v6.1.3 and later 2016-11-23 17:08:20 +01:00
Eric
103662c532 Add support for per-world-economy plugins
The money will be withdrawn or deposited on the world of the shop
2016-11-23 16:11:07 +01:00
Eric
d097a15122 Added way to disable WorldGuard/Towny integration
+ Added permission to use shops in WorldGuard regions that deny shop use
2016-11-23 16:05:33 +01:00
Eric
04a6d836b9 Added towny support
- Players can only create shops in shop plots, not in wilderness or normal
  plots
- Added permission "shopchest.extend.protected"
- Changed permission "shopchest.extendOther" to "shopchest.extend.other"
- When creating a shop on a double chest, both chests must not be
  protected/in a protected region
- To extend a shop into a protected region (e.g. WorldGuard/Towny), you
  need permission (shopchest.extend.protected)
- Added no-permission message for "shopchest.extend.protected"
2016-11-20 14:18:36 +01:00