Commit Graph

23 Commits

Author SHA1 Message Date
Damen
da2fbe5440 add id requirement to ar system, add back detaining 2019-04-11 20:59:05 -04:00
Damen
56360d06c1 removes MMB arrest, MOTD preset, changelog addition 2019-04-10 13:40:12 -04:00
Damen
c07b0e362d Removes Passive Mode, Creates Health Check when Arresting, and Adjusts Below Sea Level Value
- Removes Passive Mode from the game, while keeping the Spawn Kill Protection.
- Creates a Health Check on the Victim when attempted to be affected by a LEO command (taze, cuff, arrest)
- Adjusts the value return of 'IsPlayerBelowSeaLevel' to ensure that you can still use vehicle commands when the waves flow around.
2019-04-04 01:20:00 -04:00
Lorenc Pekaj
5fe215beed disable happy hour configuration 2019-02-23 19:22:36 +11:00
Lorenc Pekaj
1427fc0196 move game day code into its own module 2019-01-02 02:51:02 +11:00
Lorenc Pekaj
50bd48b688 moviemode in its own module 2018-12-23 11:14:28 +11:00
Lorenc Pekaj
2f793c7a89 move redeem vip code into its own module 2018-12-22 22:01:10 +11:00
Lorenc Pekaj
c5d887bf06 modify header of script to use simple names/aliases 2018-12-12 19:21:57 +11:00
Lorenc Pekaj
84c6e464f5 move class information into classes.pwn 2018-10-17 03:20:47 +11:00
Steven Howard
bcff7701ab Merged master into damage_feed 2018-10-13 11:13:23 +01:00
Steven Howard
598b0c6fda adding hitmarker textdraw into damage_feed file.
cleanup variables
2018-10-11 14:21:51 +01:00
Lorenc Pekaj
05cd9b1722 fire system retouched - use /fires ... based off map icons ... no more textdraws 2018-10-11 20:19:30 +11:00
Lorenc Pekaj
a4cf751cec add model preview functionality ... makes previewing models before buying seamless 2018-10-09 10:04:42 +11:00
Lorenc Pekaj
43525a52aa store progress bar in progress.pwn and use progressbarv2 2018-10-08 21:02:19 +11:00
Lorenc Pekaj
6c0ae4134c add progress bar to experience 2018-09-29 19:25:39 +10:00
Lorenc Pekaj
4bf6b8f33e introduce OnPlayerFirstSpawn( p ), OnPlayerMoveMode( p, t ) ... move animation to /features/animations.pwn 2018-09-26 14:04:39 +10:00
Lorenc Pekaj
d0aab3adb6 passive mode green textdraw 2018-09-26 01:52:53 +10:00
Steven Howard
1ebbadeeb8 adds /passivelist
adds a textdraw quite like "admon on duty" and it's "Passive Mode"
2018-09-25 16:17:34 +01:00
Lorenc Pekaj
3f47179dba code cleanup on the casino parts 2018-09-16 16:49:26 +10:00
Lorenc Pekaj
7ea55e0743 convert more player textdraws (that use global td) to actual player textdraw 2018-09-16 15:34:42 +10:00
Lorenc Pekaj
eeb3a33e8b finish modulizing slot machines 2018-09-11 06:48:22 +10:00
Lorenc Pekaj
2f710a8f1a move textdraws into textdraw module ... removed pointless InitializeTextDraws callback 2018-09-10 07:53:46 +10:00
Lorenc Pekaj
984f154d93 administration commands placed into modules 2018-09-10 06:55:38 +10:00