Commit Graph

20 Commits

Author SHA1 Message Date
Steven Howard
3f96fe199b changed from object to a SetPlayerAttachedObject 2018-10-13 11:12:08 +01:00
Steven Howard
dd9a68eaa4 adds a object above the players head according to what damage has been given (armour and/or health)
Inspired by Shini
2018-10-12 23:04:18 +01:00
Steven Howard
52146a04d2 attachs a 3D text label where the player damaged a player (known from dming) 2018-10-12 22:13:07 +01:00
Steven Howard
b74ab57bdf removes vip requirement to change hitmarker sounds 2018-10-12 17:04:19 +01:00
Steven Howard
bdb45e28d8 moves hitmarkersound into damage_feed.pwn
cleanup
2018-10-12 17:00:44 +01:00
Steven Howard
0250296b2b changes textdraw colors 2018-10-12 15:59:20 +01:00
Lorenc Pekaj
c45e66e6bb fix admin spec issue 2018-10-13 01:12:47 +11:00
Lorenc Pekaj
b73f2bb9e4 replace hitmarker with damage feed 2018-10-13 01:12:27 +11:00
Steven Howard
7fde0d019e player change 2018-10-12 15:07:26 +01:00
Lorenc Pekaj
23fc8aa608 spectate check for player 2018-10-13 00:49:38 +11:00
Steven Howard
44f16fcc3d changing targetid 2018-10-12 11:56:56 +01:00
Steven Howard
f179841d38 changed timer durations based on ticks 2018-10-11 16:44:11 +01:00
Steven Howard
110458523d changing functions for given/taken feed 2018-10-11 16:36:56 +01:00
Steven Howard
45dcae630d puching all hitsound configuration into one 2018-10-11 14:35:21 +01:00
Steven Howard
598b0c6fda adding hitmarker textdraw into damage_feed file.
cleanup variables
2018-10-11 14:21:51 +01:00
Steven Howard
a57114f4c1 textdraw placements 2018-10-11 14:06:18 +01:00
Steven Howard
5c635493e7 cleanup 2018-10-11 11:26:41 +01:00
Steven Howard
71dc423e88 added callback to return the damage given/taken 2018-10-11 11:26:08 +01:00
Steven Howard
0405aa45a4 remove invalid defines 2018-10-11 11:13:17 +01:00
Steven Howard
9d3fc9838e moved into features
changed the colors of textdraws
2018-10-11 11:10:16 +01:00