Steven Howard
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3f96fe199b
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changed from object to a SetPlayerAttachedObject
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2018-10-13 11:12:08 +01:00 |
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Steven Howard
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dd9a68eaa4
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adds a object above the players head according to what damage has been given (armour and/or health)
Inspired by Shini
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2018-10-12 23:04:18 +01:00 |
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Steven Howard
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52146a04d2
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attachs a 3D text label where the player damaged a player (known from dming)
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2018-10-12 22:13:07 +01:00 |
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Steven Howard
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b74ab57bdf
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removes vip requirement to change hitmarker sounds
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2018-10-12 17:04:19 +01:00 |
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Steven Howard
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bdb45e28d8
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moves hitmarkersound into damage_feed.pwn
cleanup
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2018-10-12 17:00:44 +01:00 |
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Steven Howard
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0250296b2b
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changes textdraw colors
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2018-10-12 15:59:20 +01:00 |
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Lorenc Pekaj
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c45e66e6bb
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fix admin spec issue
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2018-10-13 01:12:47 +11:00 |
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Lorenc Pekaj
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b73f2bb9e4
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replace hitmarker with damage feed
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2018-10-13 01:12:27 +11:00 |
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Steven Howard
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7fde0d019e
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player change
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2018-10-12 15:07:26 +01:00 |
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Lorenc Pekaj
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23fc8aa608
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spectate check for player
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2018-10-13 00:49:38 +11:00 |
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Steven Howard
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44f16fcc3d
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changing targetid
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2018-10-12 11:56:56 +01:00 |
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Steven Howard
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f179841d38
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changed timer durations based on ticks
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2018-10-11 16:44:11 +01:00 |
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Steven Howard
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110458523d
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changing functions for given/taken feed
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2018-10-11 16:36:56 +01:00 |
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Steven Howard
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45dcae630d
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puching all hitsound configuration into one
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2018-10-11 14:35:21 +01:00 |
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Steven Howard
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598b0c6fda
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adding hitmarker textdraw into damage_feed file.
cleanup variables
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2018-10-11 14:21:51 +01:00 |
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Steven Howard
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a57114f4c1
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textdraw placements
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2018-10-11 14:06:18 +01:00 |
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Steven Howard
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5c635493e7
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cleanup
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2018-10-11 11:26:41 +01:00 |
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Steven Howard
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71dc423e88
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added callback to return the damage given/taken
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2018-10-11 11:26:08 +01:00 |
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Steven Howard
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0405aa45a4
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remove invalid defines
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2018-10-11 11:13:17 +01:00 |
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Steven Howard
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9d3fc9838e
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moved into features
changed the colors of textdraws
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2018-10-11 11:10:16 +01:00 |
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