Steven Howard
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7d0d72260b
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global object replacement
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2018-10-13 17:04:32 +01:00 |
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Steven Howard
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3fe2638959
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textdraw changes
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2018-10-13 15:44:04 +01:00 |
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Steven Howard
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76d2629b0a
|
starting sync player.
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2018-10-13 15:38:02 +01:00 |
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Steven Howard
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aeabfdcdf5
|
removed unused function
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2018-10-13 14:16:59 +01:00 |
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Steven Howard
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ad8a8b9385
|
removes invalid defines
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2018-10-13 14:15:48 +01:00 |
|
Lorenc Pekaj
|
763689448f
|
damage feed improvements
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2018-10-13 23:21:05 +11:00 |
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Steven Howard
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0e080fcd7c
|
3d text is attached to damaged player
lifted the object above player name
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2018-10-13 11:44:55 +01:00 |
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Steven Howard
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3c4bab5596
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Merge branch 'damage_feed' of https://bitbucket.org/lorenc/cnr into damage_feed
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2018-10-13 11:18:09 +01:00 |
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Steven Howard
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da428e56b6
|
cleaning up invalid prints and comments
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2018-10-13 11:15:35 +01:00 |
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Steven Howard
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bcff7701ab
|
Merged master into damage_feed
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2018-10-13 11:13:23 +01:00 |
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Steven Howard
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3f96fe199b
|
changed from object to a SetPlayerAttachedObject
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2018-10-13 11:12:08 +01:00 |
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Steven Howard
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dd9a68eaa4
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adds a object above the players head according to what damage has been given (armour and/or health)
Inspired by Shini
|
2018-10-12 23:04:18 +01:00 |
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Steven Howard
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52146a04d2
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attachs a 3D text label where the player damaged a player (known from dming)
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2018-10-12 22:13:07 +01:00 |
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Steven Howard
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b74ab57bdf
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removes vip requirement to change hitmarker sounds
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2018-10-12 17:04:19 +01:00 |
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Steven Howard
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bdb45e28d8
|
moves hitmarkersound into damage_feed.pwn
cleanup
|
2018-10-12 17:00:44 +01:00 |
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Steven Howard
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0250296b2b
|
changes textdraw colors
|
2018-10-12 15:59:20 +01:00 |
|
Lorenc Pekaj
|
c45e66e6bb
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fix admin spec issue
|
2018-10-13 01:12:47 +11:00 |
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Lorenc Pekaj
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b73f2bb9e4
|
replace hitmarker with damage feed
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2018-10-13 01:12:27 +11:00 |
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Steven Howard
|
7fde0d019e
|
player change
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2018-10-12 15:07:26 +01:00 |
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Lorenc Pekaj
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23fc8aa608
|
spectate check for player
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2018-10-13 00:49:38 +11:00 |
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Steven Howard
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44f16fcc3d
|
changing targetid
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2018-10-12 11:56:56 +01:00 |
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Lorenc Pekaj
|
ecf10abe5c
|
new rank system is largely based off the new xp system
|
2018-10-12 20:01:32 +11:00 |
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Steven Howard
|
f179841d38
|
changed timer durations based on ticks
|
2018-10-11 16:44:11 +01:00 |
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Steven Howard
|
110458523d
|
changing functions for given/taken feed
|
2018-10-11 16:36:56 +01:00 |
|
Steven Howard
|
45dcae630d
|
puching all hitsound configuration into one
|
2018-10-11 14:35:21 +01:00 |
|
Steven Howard
|
598b0c6fda
|
adding hitmarker textdraw into damage_feed file.
cleanup variables
|
2018-10-11 14:21:51 +01:00 |
|
Steven Howard
|
a57114f4c1
|
textdraw placements
|
2018-10-11 14:06:18 +01:00 |
|
Lorenc Pekaj
|
f4a6e08428
|
fix issue with players losing their biz checkpoints when someone quits
|
2018-10-12 00:03:57 +11:00 |
|
Steven Howard
|
5c635493e7
|
cleanup
|
2018-10-11 11:26:41 +01:00 |
|
Steven Howard
|
71dc423e88
|
added callback to return the damage given/taken
|
2018-10-11 11:26:08 +01:00 |
|
Steven Howard
|
0405aa45a4
|
remove invalid defines
|
2018-10-11 11:13:17 +01:00 |
|
Steven Howard
|
9d3fc9838e
|
moved into features
changed the colors of textdraws
|
2018-10-11 11:10:16 +01:00 |
|
Lorenc Pekaj
|
3ad50aec5e
|
move spike strip in car key to H/CAPSLOCK
|
2018-10-11 20:24:21 +11:00 |
|
Lorenc Pekaj
|
05cd9b1722
|
fire system retouched - use /fires ... based off map icons ... no more textdraws
|
2018-10-11 20:19:30 +11:00 |
|
Lorenc Pekaj
|
3524501d76
|
address issue with player unable to rob chuff ... move progress bar data there
|
2018-10-10 20:05:55 +11:00 |
|
Lorenc Pekaj
|
cca1f347f1
|
modulize car jacker
|
2018-10-10 19:36:08 +11:00 |
|
Lorenc Pekaj
|
cc23d6ced4
|
modulize fire system
|
2018-10-10 19:20:25 +11:00 |
|
Lorenc Pekaj
|
098d259a5a
|
use aim key to set spike in car ... disabled for air/boat
|
2018-10-10 19:04:08 +11:00 |
|
Lorenc Pekaj
|
889f8bf946
|
modulize streaks and weapon statistics
|
2018-10-10 16:05:23 +11:00 |
|
Lorenc Pekaj
|
c652ac40e2
|
GetPlayerOutsidePos will give you the entrance/house/garage/pos the player is at
|
2018-10-10 16:05:14 +11:00 |
|
Lorenc Pekaj
|
c3ce372f9f
|
modulize atm system and crime report system
|
2018-10-10 15:21:11 +11:00 |
|
Lorenc Pekaj
|
7f69b7427f
|
move car mod checker as an anticheat module... move charging for vehicle components in the anticheat money module
|
2018-10-10 14:59:03 +11:00 |
|
Lorenc Pekaj
|
97d4c8a40a
|
modulize information pickups
|
2018-10-10 14:50:16 +11:00 |
|
Lorenc Pekaj
|
233b913fe6
|
modulize bribes
|
2018-10-10 14:46:38 +11:00 |
|
Lorenc Pekaj
|
f392745ec6
|
modulize roadblock system
|
2018-10-10 14:35:08 +11:00 |
|
Lorenc Pekaj
|
2e0d92f2a7
|
mining minijob modulized
|
2018-10-10 14:30:35 +11:00 |
|
Lorenc Pekaj
|
4feea47631
|
remove useless modules ... modulize weapon lockers
|
2018-10-10 14:08:18 +11:00 |
|
Lorenc Pekaj
|
1a7d8695d2
|
validate house id and biz id in confirmation dialogs ... update updates.txt
|
2018-10-10 12:19:18 +11:00 |
|
Lorenc Pekaj
|
3b28c1b30f
|
little bit faster to place the drills now
|
2018-10-10 12:11:07 +11:00 |
|
Lorenc Pekaj
|
be16355bee
|
make hide from radar last one minute
|
2018-10-10 12:00:29 +11:00 |
|