Steven Howard
|
7d0d72260b
|
global object replacement
|
2018-10-13 17:04:32 +01:00 |
|
Steven Howard
|
3fe2638959
|
textdraw changes
|
2018-10-13 15:44:04 +01:00 |
|
Steven Howard
|
76d2629b0a
|
starting sync player.
|
2018-10-13 15:38:02 +01:00 |
|
Steven Howard
|
aeabfdcdf5
|
removed unused function
|
2018-10-13 14:16:59 +01:00 |
|
Steven Howard
|
ad8a8b9385
|
removes invalid defines
|
2018-10-13 14:15:48 +01:00 |
|
Steven Howard
|
c15ea9ef49
|
adds /viewpolicechat for level 5 admins
|
2018-10-13 14:11:21 +01:00 |
|
Steven Howard
|
e46ece5ace
|
removes invalid vehicles
http://forum.sfcnr.com/showthread.php?60671-Infernus-placements
|
2018-10-13 14:07:39 +01:00 |
|
Lorenc Pekaj
|
763689448f
|
damage feed improvements
|
2018-10-13 23:21:05 +11:00 |
|
Steven Howard
|
812e0b2397
|
Merged in damage_feed (pull request #29)
Damage feed
|
2018-10-13 11:32:57 +00:00 |
|
Steven Howard
|
0e080fcd7c
|
3d text is attached to damaged player
lifted the object above player name
|
2018-10-13 11:44:55 +01:00 |
|
Steven Howard
|
3c4bab5596
|
Merge branch 'damage_feed' of https://bitbucket.org/lorenc/cnr into damage_feed
|
2018-10-13 11:18:09 +01:00 |
|
Steven Howard
|
da428e56b6
|
cleaning up invalid prints and comments
|
2018-10-13 11:15:35 +01:00 |
|
Steven Howard
|
bcff7701ab
|
Merged master into damage_feed
|
2018-10-13 11:13:23 +01:00 |
|
Steven Howard
|
3f96fe199b
|
changed from object to a SetPlayerAttachedObject
|
2018-10-13 11:12:08 +01:00 |
|
Steven Howard
|
dd9a68eaa4
|
adds a object above the players head according to what damage has been given (armour and/or health)
Inspired by Shini
|
2018-10-12 23:04:18 +01:00 |
|
Steven Howard
|
52146a04d2
|
attachs a 3D text label where the player damaged a player (known from dming)
|
2018-10-12 22:13:07 +01:00 |
|
Steven Howard
|
b74ab57bdf
|
removes vip requirement to change hitmarker sounds
|
2018-10-12 17:04:19 +01:00 |
|
Steven Howard
|
bdb45e28d8
|
moves hitmarkersound into damage_feed.pwn
cleanup
|
2018-10-12 17:00:44 +01:00 |
|
Steven Howard
|
0250296b2b
|
changes textdraw colors
|
2018-10-12 15:59:20 +01:00 |
|
Lorenc Pekaj
|
c45e66e6bb
|
fix admin spec issue
|
2018-10-13 01:12:47 +11:00 |
|
Lorenc Pekaj
|
b73f2bb9e4
|
replace hitmarker with damage feed
|
2018-10-13 01:12:27 +11:00 |
|
Steven Howard
|
7fde0d019e
|
player change
|
2018-10-12 15:07:26 +01:00 |
|
Lorenc Pekaj
|
23fc8aa608
|
spectate check for player
|
2018-10-13 00:49:38 +11:00 |
|
Steven Howard
|
44f16fcc3d
|
changing targetid
|
2018-10-12 11:56:56 +01:00 |
|
Lorenc Pekaj
|
f5e1a4565c
|
moviemode xp tds moved to experience.pwn
|
2018-10-12 20:26:35 +11:00 |
|
Lorenc Pekaj
|
ecf10abe5c
|
new rank system is largely based off the new xp system
|
2018-10-12 20:01:32 +11:00 |
|
Lorenc Pekaj
|
1838bf5b50
|
move rank to experience.pwn
|
2018-10-12 19:34:02 +11:00 |
|
Lorenc Pekaj
|
fa0e42c018
|
explode at vehicle centre
|
2018-10-12 16:43:16 +11:00 |
|
Steven Howard
|
f179841d38
|
changed timer durations based on ticks
|
2018-10-11 16:44:11 +01:00 |
|
Steven Howard
|
110458523d
|
changing functions for given/taken feed
|
2018-10-11 16:36:56 +01:00 |
|
Steven Howard
|
45dcae630d
|
puching all hitsound configuration into one
|
2018-10-11 14:35:21 +01:00 |
|
Steven Howard
|
598b0c6fda
|
adding hitmarker textdraw into damage_feed file.
cleanup variables
|
2018-10-11 14:21:51 +01:00 |
|
Steven Howard
|
a57114f4c1
|
textdraw placements
|
2018-10-11 14:06:18 +01:00 |
|
Lorenc Pekaj
|
f4a6e08428
|
fix issue with players losing their biz checkpoints when someone quits
|
2018-10-12 00:03:57 +11:00 |
|
Lorenc Pekaj
|
97429cf955
|
explosive rounds n to activate
|
2018-10-11 23:22:55 +11:00 |
|
Steven Howard
|
5c635493e7
|
cleanup
|
2018-10-11 11:26:41 +01:00 |
|
Steven Howard
|
71dc423e88
|
added callback to return the damage given/taken
|
2018-10-11 11:26:08 +01:00 |
|
Steven Howard
|
0405aa45a4
|
remove invalid defines
|
2018-10-11 11:13:17 +01:00 |
|
Steven Howard
|
9d3fc9838e
|
moved into features
changed the colors of textdraws
|
2018-10-11 11:10:16 +01:00 |
|
Steven Howard
|
9fd02514c4
|
fixing the wrong player index selected for damage.
|
2018-10-11 10:41:35 +01:00 |
|
Steven Howard
|
0d442f4e78
|
damage feed changes
|
2018-10-11 10:37:47 +01:00 |
|
Lorenc Pekaj
|
3ad50aec5e
|
move spike strip in car key to H/CAPSLOCK
|
2018-10-11 20:24:21 +11:00 |
|
Lorenc Pekaj
|
05cd9b1722
|
fire system retouched - use /fires ... based off map icons ... no more textdraws
|
2018-10-11 20:19:30 +11:00 |
|
Lorenc Pekaj
|
76d4b4e8fe
|
updates.txt update
|
2018-10-11 11:09:37 +11:00 |
|
Steven Howard
|
8f6058b86a
|
starting on damage feed, ideal for dmers
|
2018-10-11 00:40:49 +01:00 |
|
Lorenc Pekaj
|
8c9330aa6e
|
remove random object
|
2018-10-10 20:20:18 +11:00 |
|
Lorenc Pekaj
|
25890745af
|
alcatraz fixes
|
2018-10-10 20:17:42 +11:00 |
|
Lorenc Pekaj
|
d7b68afa01
|
allow players over level 100 to accrue more xp regardless
|
2018-10-10 20:15:21 +11:00 |
|
Lorenc Pekaj
|
3524501d76
|
address issue with player unable to rob chuff ... move progress bar data there
|
2018-10-10 20:05:55 +11:00 |
|
Lorenc Pekaj
|
cca1f347f1
|
modulize car jacker
|
2018-10-10 19:36:08 +11:00 |
|