Commit Graph

920 Commits

Author SHA1 Message Date
Steven Howard
3fe2638959 textdraw changes 2018-10-13 15:44:04 +01:00
Lorenc Pekaj
7606829ff9 fix moviemode bug with xp bs showing wrongly 2018-10-14 01:43:21 +11:00
Steven Howard
76d2629b0a starting sync player. 2018-10-13 15:38:02 +01:00
Lorenc Pekaj
fdb9f9aa77 hit amount amount bug fix in interior (label) 2018-10-14 01:36:32 +11:00
Steven Howard
aeabfdcdf5 removed unused function 2018-10-13 14:16:59 +01:00
Steven Howard
ad8a8b9385 removes invalid defines 2018-10-13 14:15:48 +01:00
Steven Howard
c15ea9ef49 adds /viewpolicechat for level 5 admins 2018-10-13 14:11:21 +01:00
Lorenc Pekaj
9c49fa35b4 passive disables deathmatch 2018-10-14 00:08:22 +11:00
Steven Howard
e46ece5ace removes invalid vehicles
http://forum.sfcnr.com/showthread.php?60671-Infernus-placements
2018-10-13 14:07:39 +01:00
Lorenc Pekaj
763689448f damage feed improvements 2018-10-13 23:21:05 +11:00
Steven Howard
812e0b2397 Merged in damage_feed (pull request #29)
Damage feed
2018-10-13 11:32:57 +00:00
Steven Howard
0e080fcd7c 3d text is attached to damaged player
lifted the object above player name
2018-10-13 11:44:55 +01:00
Steven Howard
3c4bab5596 Merge branch 'damage_feed' of https://bitbucket.org/lorenc/cnr into damage_feed 2018-10-13 11:18:09 +01:00
Steven Howard
da428e56b6 cleaning up invalid prints and comments 2018-10-13 11:15:35 +01:00
Steven Howard
bcff7701ab Merged master into damage_feed 2018-10-13 11:13:23 +01:00
Steven Howard
3f96fe199b changed from object to a SetPlayerAttachedObject 2018-10-13 11:12:08 +01:00
Steven Howard
dd9a68eaa4 adds a object above the players head according to what damage has been given (armour and/or health)
Inspired by Shini
2018-10-12 23:04:18 +01:00
Steven Howard
52146a04d2 attachs a 3D text label where the player damaged a player (known from dming) 2018-10-12 22:13:07 +01:00
Steven Howard
b74ab57bdf removes vip requirement to change hitmarker sounds 2018-10-12 17:04:19 +01:00
Steven Howard
bdb45e28d8 moves hitmarkersound into damage_feed.pwn
cleanup
2018-10-12 17:00:44 +01:00
Steven Howard
0250296b2b changes textdraw colors 2018-10-12 15:59:20 +01:00
Lorenc Pekaj
c45e66e6bb fix admin spec issue 2018-10-13 01:12:47 +11:00
Lorenc Pekaj
b73f2bb9e4 replace hitmarker with damage feed 2018-10-13 01:12:27 +11:00
Steven Howard
7fde0d019e player change 2018-10-12 15:07:26 +01:00
Lorenc Pekaj
23fc8aa608 spectate check for player 2018-10-13 00:49:38 +11:00
Steven Howard
44f16fcc3d changing targetid 2018-10-12 11:56:56 +01:00
Lorenc Pekaj
b182e49b2b drop money on death 2018-10-12 21:39:20 +11:00
Lorenc Pekaj
f5e1a4565c moviemode xp tds moved to experience.pwn 2018-10-12 20:26:35 +11:00
Lorenc Pekaj
ecf10abe5c new rank system is largely based off the new xp system 2018-10-12 20:01:32 +11:00
Lorenc Pekaj
1838bf5b50 move rank to experience.pwn 2018-10-12 19:34:02 +11:00
Lorenc Pekaj
fa0e42c018 explode at vehicle centre 2018-10-12 16:43:16 +11:00
Steven Howard
f179841d38 changed timer durations based on ticks 2018-10-11 16:44:11 +01:00
Steven Howard
110458523d changing functions for given/taken feed 2018-10-11 16:36:56 +01:00
Steven Howard
45dcae630d puching all hitsound configuration into one 2018-10-11 14:35:21 +01:00
Steven Howard
598b0c6fda adding hitmarker textdraw into damage_feed file.
cleanup variables
2018-10-11 14:21:51 +01:00
Steven Howard
a57114f4c1 textdraw placements 2018-10-11 14:06:18 +01:00
Lorenc Pekaj
f4a6e08428 fix issue with players losing their biz checkpoints when someone quits 2018-10-12 00:03:57 +11:00
Lorenc Pekaj
97429cf955 explosive rounds n to activate 2018-10-11 23:22:55 +11:00
Steven Howard
5c635493e7 cleanup 2018-10-11 11:26:41 +01:00
Steven Howard
71dc423e88 added callback to return the damage given/taken 2018-10-11 11:26:08 +01:00
Steven Howard
0405aa45a4 remove invalid defines 2018-10-11 11:13:17 +01:00
Steven Howard
9d3fc9838e moved into features
changed the colors of textdraws
2018-10-11 11:10:16 +01:00
Steven Howard
9fd02514c4 fixing the wrong player index selected for damage. 2018-10-11 10:41:35 +01:00
Steven Howard
0d442f4e78 damage feed changes 2018-10-11 10:37:47 +01:00
Lorenc Pekaj
3ad50aec5e move spike strip in car key to H/CAPSLOCK 2018-10-11 20:24:21 +11:00
Lorenc Pekaj
05cd9b1722 fire system retouched - use /fires ... based off map icons ... no more textdraws 2018-10-11 20:19:30 +11:00
Lorenc Pekaj
76d4b4e8fe updates.txt update 2018-10-11 11:09:37 +11:00
Steven Howard
8f6058b86a starting on damage feed, ideal for dmers 2018-10-11 00:40:49 +01:00
Lorenc Pekaj
8c9330aa6e remove random object 2018-10-10 20:20:18 +11:00
Lorenc Pekaj
25890745af alcatraz fixes 2018-10-10 20:17:42 +11:00